Initialize thread regs with 0xDEADBEEF.
Also initialize the float regs to NaN.
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parent
122f19a3cf
commit
04ec987448
2 changed files with 14 additions and 9 deletions
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@ -1892,9 +1892,10 @@ void ThreadContext::reset()
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{
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{
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for (int i = 0; i<32; i++)
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for (int i = 0; i<32; i++)
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{
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{
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r[i] = 0;
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r[i] = 0xDEADBEEF;
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f[i] = 0.0f;
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fi[i] = 0x7f800001;
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}
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}
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r[0] = 0;
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for (int i = 0; i<128; i++)
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for (int i = 0; i<128; i++)
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{
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{
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v[i] = 0.0f;
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v[i] = 0.0f;
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@ -1919,15 +1920,13 @@ void ThreadContext::reset()
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fpcond = 0;
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fpcond = 0;
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fcr0 = 0;
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fcr0 = 0;
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fcr31 = 0;
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fcr31 = 0;
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hi = 0;
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hi = 0xDEADBEEF;
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lo = 0;
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lo = 0xDEADBEEF;
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}
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}
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void __KernelResetThread(Thread *t, int lowestPriority)
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void __KernelResetThread(Thread *t, int lowestPriority)
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{
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{
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t->context.reset();
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t->context.reset();
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t->context.hi = 0;
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t->context.lo = 0;
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t->context.pc = t->nt.entrypoint;
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t->context.pc = t->nt.entrypoint;
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// If the thread would be better than lowestPriority, reset to its initial. Yes, kinda odd...
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// If the thread would be better than lowestPriority, reset to its initial. Yes, kinda odd...
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@ -114,9 +114,15 @@ struct ThreadContext
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// r must be followed by f.
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// r must be followed by f.
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u32 r[32];
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u32 r[32];
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float f[32];
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union {
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float f[32];
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float v[128];
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u32 fi[32];
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int fs[32];
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};
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union {
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float v[128];
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u32 vi[128];
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};
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u32 vfpuCtrl[16];
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u32 vfpuCtrl[16];
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union {
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union {
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