Try a potential fix for #7408
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@ -669,6 +669,8 @@ void FramebufferManager::RebindFramebuffer() {
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} else {
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fbo_unbind();
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}
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if (g_Config.iRenderingMode == FB_NON_BUFFERED_MODE)
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glstate.viewport.restore();
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}
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void FramebufferManager::ResizeFramebufFBO(VirtualFramebuffer *vfb, u16 w, u16 h, bool force) {
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