Use ReadEntireFile() a few more places.

This fixes one or two minor memory leaks.
This commit is contained in:
Unknown W. Brackets 2013-12-08 12:02:37 -08:00
parent 2d3f0758c1
commit 0636a65ad9
10 changed files with 105 additions and 112 deletions

View file

@ -571,7 +571,7 @@ void DrawDownloadsOverlay(UIContext &ctx) {
ctx.Begin();
int h = 5;
for (int i = 0; i < progress.size(); i++) {
for (size_t i = 0; i < progress.size(); i++) {
float barWidth = 10 + (dp_xres - 10) * progress[i];
Bounds bounds(0, h * i, barWidth, h);
UI::Drawable solid(colors[i & 3]);