Use ReadEntireFile() a few more places.
This fixes one or two minor memory leaks.
This commit is contained in:
parent
2d3f0758c1
commit
0636a65ad9
10 changed files with 105 additions and 112 deletions
|
@ -571,7 +571,7 @@ void DrawDownloadsOverlay(UIContext &ctx) {
|
|||
|
||||
ctx.Begin();
|
||||
int h = 5;
|
||||
for (int i = 0; i < progress.size(); i++) {
|
||||
for (size_t i = 0; i < progress.size(); i++) {
|
||||
float barWidth = 10 + (dp_xres - 10) * progress[i];
|
||||
Bounds bounds(0, h * i, barWidth, h);
|
||||
UI::Drawable solid(colors[i & 3]);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue