Disable features not available on Windows ARM32/ARM64
ARM32: OpenGL & DirectInput ARM64: OpenGL
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04744f28d6
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0aa33d53c0
11 changed files with 80 additions and 19 deletions
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@ -16,11 +16,17 @@
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#include "Common/ConsoleListener.h"
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#include "Common/OSVersion.h"
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#include "Common/Vulkan/VulkanLoader.h"
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#if !defined(_M_ARM64) && !defined(_M_ARM)
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#include "GPU/GLES/TextureScalerGLES.h"
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#include "GPU/GLES/TextureCacheGLES.h"
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#include "GPU/GLES/FramebufferManagerGLES.h"
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#endif
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#include "UI/OnScreenDisplay.h"
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#include "GPU/Common/PostShader.h"
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#include "GPU/GLES/FramebufferManagerGLES.h"
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#include "GPU/Common/FramebufferCommon.h"
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#include "GPU/Common/TextureCacheCommon.h"
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#include "GPU/Common/TextureScalerCommon.h"
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#include "Core/Config.h"
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#include "Core/ConfigValues.h"
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#include "Core/FileSystems/MetaFileSystem.h"
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@ -881,8 +887,10 @@ namespace MainWindow {
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break;
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case ID_DEBUG_GEDEBUGGER:
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#if !defined(_M_ARM64) && !defined(_M_ARM)
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if (geDebuggerWindow)
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geDebuggerWindow->Show(true);
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#endif
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break;
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case ID_DEBUG_MEMORYVIEW:
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@ -1165,10 +1173,14 @@ namespace MainWindow {
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CheckMenuItem(menu, texscalingitems[i], MF_BYCOMMAND | ((i == g_Config.iTexScalingLevel) ? MF_CHECKED : MF_UNCHECKED));
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}
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#if !defined(_M_ARM64) && !defined(_M_ARM)
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if (g_Config.iGPUBackend == (int)GPUBackend::OPENGL && !gl_extensions.OES_texture_npot) {
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EnableMenuItem(menu, ID_TEXTURESCALING_3X, MF_GRAYED);
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EnableMenuItem(menu, ID_TEXTURESCALING_5X, MF_GRAYED);
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} else {
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#else
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{
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#endif
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EnableMenuItem(menu, ID_TEXTURESCALING_3X, MF_ENABLED);
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EnableMenuItem(menu, ID_TEXTURESCALING_5X, MF_ENABLED);
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}
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@ -1279,11 +1291,16 @@ namespace MainWindow {
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bool allowD3D11 = DoesVersionMatchWindows(6, 0, 0, 0, true);
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bool allowVulkan = VulkanMayBeAvailable();
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#if !defined(_M_ARM64) && !defined(_M_ARM)
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bool allowOpenGL = true;
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#else
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bool allowOpenGL = false;
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#endif
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switch (GetGPUBackend()) {
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case GPUBackend::DIRECT3D9:
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EnableMenuItem(menu, ID_OPTIONS_DIRECT3D9, MF_GRAYED);
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EnableMenuItem(menu, ID_OPTIONS_DIRECT3D11, allowD3D11 ? MF_ENABLED : MF_GRAYED);
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EnableMenuItem(menu, ID_OPTIONS_OPENGL, MF_ENABLED);
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EnableMenuItem(menu, ID_OPTIONS_OPENGL, allowOpenGL ? MF_ENABLED : MF_GRAYED);
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EnableMenuItem(menu, ID_OPTIONS_VULKAN, allowVulkan ? MF_ENABLED : MF_GRAYED);
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CheckMenuItem(menu, ID_OPTIONS_DIRECT3D9, MF_CHECKED);
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CheckMenuItem(menu, ID_OPTIONS_DIRECT3D11, MF_UNCHECKED);
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@ -1303,7 +1320,7 @@ namespace MainWindow {
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case GPUBackend::VULKAN:
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EnableMenuItem(menu, ID_OPTIONS_DIRECT3D9, MF_ENABLED);
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EnableMenuItem(menu, ID_OPTIONS_DIRECT3D11, allowD3D11 ? MF_ENABLED : MF_GRAYED);
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EnableMenuItem(menu, ID_OPTIONS_OPENGL, MF_ENABLED);
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EnableMenuItem(menu, ID_OPTIONS_OPENGL, allowOpenGL ? MF_ENABLED : MF_GRAYED);
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EnableMenuItem(menu, ID_OPTIONS_VULKAN, MF_GRAYED);
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CheckMenuItem(menu, ID_OPTIONS_DIRECT3D9, MF_UNCHECKED);
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CheckMenuItem(menu, ID_OPTIONS_DIRECT3D11, MF_UNCHECKED);
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@ -1313,7 +1330,7 @@ namespace MainWindow {
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case GPUBackend::DIRECT3D11:
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EnableMenuItem(menu, ID_OPTIONS_DIRECT3D9, MF_ENABLED);
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EnableMenuItem(menu, ID_OPTIONS_DIRECT3D11, MF_GRAYED);
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EnableMenuItem(menu, ID_OPTIONS_OPENGL, MF_ENABLED);
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EnableMenuItem(menu, ID_OPTIONS_OPENGL, allowOpenGL ? MF_ENABLED : MF_GRAYED);
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EnableMenuItem(menu, ID_OPTIONS_VULKAN, allowVulkan ? MF_ENABLED : MF_GRAYED);
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CheckMenuItem(menu, ID_OPTIONS_DIRECT3D9, MF_UNCHECKED);
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CheckMenuItem(menu, ID_OPTIONS_DIRECT3D11, MF_CHECKED);
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@ -1322,6 +1339,10 @@ namespace MainWindow {
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break;
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}
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#if defined(_M_ARM64) || defined(_M_ARM)
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EnableMenuItem(menu, ID_DEBUG_GEDEBUGGER, MF_GRAYED);
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#endif
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UpdateDynamicMenuCheckmarks(menu);
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UpdateCommands();
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}
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