Reschedule in sceIoLseek() etc.

Also make it so we can return u64s easily in places...
This commit is contained in:
Unknown W. Brackets 2013-03-10 10:59:59 -07:00
parent feba421566
commit 0b9c248856
5 changed files with 92 additions and 6 deletions

View file

@ -372,6 +372,7 @@ public:
ActionAfterMipsCall *getRunningCallbackAction();
void setReturnValue(u32 retval);
void setReturnValue(u64 retval);
void resumeFromWait();
bool isWaitingFor(WaitType type, int id);
int getWaitID(WaitType type);
@ -588,6 +589,12 @@ void MipsCall::setReturnValue(u32 value)
savedV0 = value;
}
void MipsCall::setReturnValue(u64 value)
{
savedV0 = value & 0xFFFFFFFF;
savedV1 = (value >> 32) & 0xFFFFFFFF;
}
// TODO: Should move to this wrapper so we can keep the current thread as a SceUID instead
// of a dangerous raw pointer.
Thread *__GetCurrentThread() {
@ -1058,7 +1065,24 @@ u32 __KernelResumeThreadFromWait(SceUID threadID)
}
}
u32 __KernelResumeThreadFromWait(SceUID threadID, int retval)
u32 __KernelResumeThreadFromWait(SceUID threadID, u32 retval)
{
u32 error;
Thread *t = kernelObjects.Get<Thread>(threadID, error);
if (t)
{
t->resumeFromWait();
t->setReturnValue(retval);
return 0;
}
else
{
ERROR_LOG(HLE, "__KernelResumeThreadFromWait(%d): bad thread: %08x", threadID, error);
return error;
}
}
u32 __KernelResumeThreadFromWait(SceUID threadID, u64 retval)
{
u32 error;
Thread *t = kernelObjects.Get<Thread>(threadID, error);
@ -1091,7 +1115,7 @@ bool __KernelTriggerWait(WaitType type, int id, bool useRetVal, int retVal, cons
// This thread was waiting for the triggered object.
t->resumeFromWait();
if (useRetVal)
t->setReturnValue(retVal);
t->setReturnValue((u32)retVal);
doneAnything = true;
}
}
@ -2279,6 +2303,27 @@ void Thread::setReturnValue(u32 retval)
}
}
void Thread::setReturnValue(u64 retval)
{
if (this->GetUID() == currentThread) {
if (g_inCbCount) {
u32 callId = this->currentCallbackId;
MipsCall *call = mipsCalls.get(callId);
if (call) {
call->setReturnValue(retval);
} else {
ERROR_LOG(HLE, "Failed to inject return value %08llx in thread", retval);
}
} else {
currentMIPS->r[2] = retval & 0xFFFFFFFF;
currentMIPS->r[3] = (retval >> 32) & 0xFFFFFFFF;
}
} else {
context.r[2] = retval & 0xFFFFFFFF;
context.r[3] = (retval >> 32) & 0xFFFFFFFF;
}
}
void Thread::resumeFromWait()
{
// Do we need to "inject" it?