Expose more information on the crash screen (current kernel thread)
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7dcd708fac
commit
1010a07f65
5 changed files with 44 additions and 20 deletions
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@ -372,6 +372,8 @@ public:
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class PSPThread : public KernelObject {
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public:
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PSPThread() : debug(currentMIPS, context) {}
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const char *GetName() override { return nt.name; }
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const char *GetTypeName() override { return "Thread"; }
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void GetQuickInfo(char *ptr, int size) override
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@ -491,10 +493,6 @@ public:
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return true;
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}
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PSPThread() : debug(currentMIPS, context) {
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currentStack.start = 0;
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}
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// Can't use a destructor since savestates will call that too.
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void Cleanup()
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{
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@ -573,14 +571,14 @@ public:
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}
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}
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NativeThread nt;
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NativeThread nt{};
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ThreadWaitInfo waitInfo;
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SceUID moduleId;
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ThreadWaitInfo waitInfo{};
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SceUID moduleId = -1;
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bool isProcessingCallbacks;
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u32 currentMipscallId;
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SceUID currentCallbackId;
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bool isProcessingCallbacks = false;
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u32 currentMipscallId = -1;
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SceUID currentCallbackId = -1;
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PSPThreadContext context;
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KernelThreadDebugInterface debug;
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@ -597,7 +595,7 @@ public:
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// These are stacks that aren't "active" right now, but will pop off once the func returns.
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std::vector<StackInfo> pushedStacks;
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StackInfo currentStack;
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StackInfo currentStack{};
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// For thread end.
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std::vector<SceUID> waitingThreads;
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@ -1184,6 +1182,10 @@ void __KernelThreadingShutdown() {
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pendingDeleteThreads.clear();
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}
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std::string __KernelThreadingSummary() {
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return StringFromFormat("Cur thread: %s", __GetCurrentThread()->GetName());
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}
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const char *__KernelGetThreadName(SceUID threadID)
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{
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u32 error;
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