Merge pull request #5956 from raven02/patch-24

sceUtility: fix some typo and formatting
This commit is contained in:
Henrik Rydgård 2014-04-26 09:27:36 +02:00
commit 150cff20b5

View file

@ -40,6 +40,15 @@
#include "Core/Dialog/PSPGamedataInstallDialog.h"
#include "Core/Dialog/PSPNetconfDialog.h"
#define PSP_AV_MODULE_AVCODEC 0
#define PSP_AV_MODULE_SASCORE 1
#define PSP_AV_MODULE_ATRAC3PLUS 2 // Requires PSP_AV_MODULE_AVCODEC loading first
#define PSP_AV_MODULE_MPEGBASE 3 // Requires PSP_AV_MODULE_AVCODEC loading first
#define PSP_AV_MODULE_MP3 4
#define PSP_AV_MODULE_VAUDIO 5
#define PSP_AV_MODULE_AAC 6
#define PSP_AV_MODULE_G729 7
const int SCE_ERROR_MODULE_BAD_ID = 0x80111101;
const int SCE_ERROR_MODULE_ALREADY_LOADED = 0x80111102;
const int SCE_ERROR_MODULE_NOT_LOADED = 0x80111103;
@ -122,6 +131,7 @@ int sceUtilitySavedataInitStart(u32 paramAddr)
WARN_LOG(SCEUTILITY, "sceUtilitySavedataInitStart(%08x): wrong dialog type", paramAddr);
return SCE_ERROR_UTILITY_WRONG_TYPE;
}
currentDialogType = UTILITY_DIALOG_SAVEDATA;
currentDialogActive = true;
int ret = saveDialog.Init(paramAddr);
@ -136,6 +146,7 @@ int sceUtilitySavedataShutdownStart()
WARN_LOG(SCEUTILITY, "sceUtilitySavedataShutdownStart(): wrong dialog type");
return SCE_ERROR_UTILITY_WRONG_TYPE;
}
currentDialogActive = false;
int ret = saveDialog.Shutdown();
DEBUG_LOG(SCEUTILITY,"%08x=sceUtilitySavedataShutdownStart()",ret);
@ -161,26 +172,17 @@ int sceUtilitySavedataUpdate(int animSpeed)
{
if (currentDialogType != UTILITY_DIALOG_SAVEDATA)
{
WARN_LOG(SCEUTILITY, "sceUtilitySavedataUpdate(): wrong dialog type");
WARN_LOG(SCEUTILITY, "sceUtilitySavedataUpdate(%i): wrong dialog type", animSpeed);
return SCE_ERROR_UTILITY_WRONG_TYPE;
}
int result = saveDialog.Update(animSpeed);
DEBUG_LOG(SCEUTILITY,"%08x=sceUtilitySavedataUpdate(%d)",result,animSpeed);
DEBUG_LOG(SCEUTILITY,"%08x=sceUtilitySavedataUpdate(%i)", result, animSpeed);
if (result >= 0)
return hleDelayResult(result, "savedata update", 300);
return result;
}
#define PSP_AV_MODULE_AVCODEC 0
#define PSP_AV_MODULE_SASCORE 1
#define PSP_AV_MODULE_ATRAC3PLUS 2 // Requires PSP_AV_MODULE_AVCODEC loading first
#define PSP_AV_MODULE_MPEGBASE 3 // Requires PSP_AV_MODULE_AVCODEC loading first
#define PSP_AV_MODULE_MP3 4
#define PSP_AV_MODULE_VAUDIO 5
#define PSP_AV_MODULE_AAC 6
#define PSP_AV_MODULE_G729 7
u32 sceUtilityLoadAvModule(u32 module)
{
if (module > 7)
@ -214,8 +216,8 @@ u32 sceUtilityLoadModule(u32 module)
return SCE_ERROR_MODULE_ALREADY_LOADED;
}
INFO_LOG(SCEUTILITY, "sceUtilityLoadModule(%i)", module);
//Fix Kamen Rider Climax Heroes OOO - ULJS00331 loading
//Fix Naruto Shippuden Kizuna Drive (error module load failed)
// Fix Kamen Rider Climax Heroes OOO - ULJS00331 loading
// Fix Naruto Shippuden Kizuna Drive (error module load failed)
if (module == PSP_MODULE_NET_HTTPSTORAGE && !(currentlyLoadedModules.find(PSP_MODULE_NET_HTTP) != currentlyLoadedModules.end()))
{
ERROR_LOG(SCEUTILITY, "sceUtilityLoadModule: Library not found");
@ -257,17 +259,18 @@ u32 sceUtilityUnloadModule(u32 module)
return hleDelayResult(0, "utility module unloaded", 400);
}
int sceUtilityMsgDialogInitStart(u32 structAddr)
int sceUtilityMsgDialogInitStart(u32 paramAddr)
{
if (currentDialogActive && currentDialogType != UTILITY_DIALOG_MSG)
{
WARN_LOG(SCEUTILITY, "sceUtilityMsgDialogInitStart(%08x): wrong dialog type", structAddr);
WARN_LOG(SCEUTILITY, "sceUtilityMsgDialogInitStart(%08x): wrong dialog type", paramAddr);
return SCE_ERROR_UTILITY_WRONG_TYPE;
}
currentDialogType = UTILITY_DIALOG_MSG;
currentDialogActive = true;
int ret = msgDialog.Init(structAddr);
INFO_LOG(SCEUTILITY, "%08x=sceUtilityMsgDialogInitStart(%08x)",ret,structAddr);
int ret = msgDialog.Init(paramAddr);
INFO_LOG(SCEUTILITY, "%08x=sceUtilityMsgDialogInitStart(%08x)", ret, paramAddr);
return ret;
}
@ -278,9 +281,10 @@ int sceUtilityMsgDialogShutdownStart()
WARN_LOG(SCEUTILITY, "sceUtilityMsgDialogShutdownStart(): wrong dialog type");
return SCE_ERROR_UTILITY_WRONG_TYPE;
}
currentDialogActive = false;
int ret = msgDialog.Shutdown();
DEBUG_LOG(SCEUTILITY, "%08x=sceUtilityMsgDialogShutdownStart()",ret);
DEBUG_LOG(SCEUTILITY, "%08x=sceUtilityMsgDialogShutdownStart()", ret);
return ret;
}
@ -288,11 +292,12 @@ int sceUtilityMsgDialogUpdate(int animSpeed)
{
if (currentDialogType != UTILITY_DIALOG_MSG)
{
WARN_LOG(SCEUTILITY, "sceUtilityMsgDialogUpdate(): wrong dialog type");
WARN_LOG(SCEUTILITY, "sceUtilityMsgDialogUpdate(%i): wrong dialog type", animSpeed);
return SCE_ERROR_UTILITY_WRONG_TYPE;
}
int ret = msgDialog.Update(animSpeed);
DEBUG_LOG(SCEUTILITY,"%08x=sceUtilityMsgDialogUpdate(%i)",ret,animSpeed);
DEBUG_LOG(SCEUTILITY,"%08x=sceUtilityMsgDialogUpdate(%i)", ret, animSpeed);
return ret;
}
@ -316,14 +321,14 @@ int sceUtilityMsgDialogAbort()
WARN_LOG(SCEUTILITY, "sceUtilityMsgDialogAbort(): wrong dialog type");
return SCE_ERROR_UTILITY_WRONG_TYPE;
}
int ret = msgDialog.Abort();
DEBUG_LOG(SCEUTILITY, "%08x=sceUtilityMsgDialogAbort()",ret);
DEBUG_LOG(SCEUTILITY, "%08x=sceUtilityMsgDialogAbort()", ret);
return ret;
}
// On screen keyboard
int sceUtilityOskInitStart(u32 oskPtr)
{
if (currentDialogActive && currentDialogType != UTILITY_DIALOG_OSK)
@ -331,6 +336,7 @@ int sceUtilityOskInitStart(u32 oskPtr)
WARN_LOG(SCEUTILITY, "sceUtilityOskInitStart(%08x): wrong dialog type", oskPtr);
return SCE_ERROR_UTILITY_WRONG_TYPE;
}
currentDialogType = UTILITY_DIALOG_OSK;
currentDialogActive = true;
int ret = oskDialog.Init(oskPtr);
@ -345,6 +351,7 @@ int sceUtilityOskShutdownStart()
WARN_LOG(SCEUTILITY, "sceUtilityOskShutdownStart(): wrong dialog type");
return SCE_ERROR_UTILITY_WRONG_TYPE;
}
currentDialogActive = false;
int ret = oskDialog.Shutdown();
DEBUG_LOG(SCEUTILITY, "%08x=sceUtilityOskShutdownStart()",ret);
@ -355,11 +362,12 @@ int sceUtilityOskUpdate(int animSpeed)
{
if (currentDialogType != UTILITY_DIALOG_OSK)
{
WARN_LOG(SCEUTILITY, "sceUtilityMsgDialogUpdate(): wrong dialog type");
WARN_LOG(SCEUTILITY, "sceUtilityOskUpdate(%i): wrong dialog type", animSpeed);
return SCE_ERROR_UTILITY_WRONG_TYPE;
}
int ret = oskDialog.Update(animSpeed);
DEBUG_LOG(SCEUTILITY, "%08x=sceUtilityOskUpdate(%i)",ret,animSpeed);
DEBUG_LOG(SCEUTILITY, "%08x=sceUtilityOskUpdate(%i)", ret, animSpeed);
return ret;
}
@ -372,7 +380,6 @@ int sceUtilityOskGetStatus()
}
int status = oskDialog.GetStatus();
DEBUG_LOG(SCEUTILITY, "%08x=sceUtilityOskGetStatus()", status);
return status;
}
@ -384,19 +391,21 @@ int sceUtilityNetconfInitStart(u32 paramsAddr)
WARN_LOG(SCEUTILITY, "sceUtilityNetconfInitStart(%08x): wrong dialog type", paramsAddr);
return SCE_ERROR_UTILITY_WRONG_TYPE;
}
currentDialogType = UTILITY_DIALOG_NET;
currentDialogActive = true;
int ret = netDialog.Init(paramsAddr);
INFO_LOG(SCEUTILITY, "%08x=sceUtilityNetconfInitStart(%08x)",ret,paramsAddr);
INFO_LOG(SCEUTILITY, "%08x=sceUtilityNetconfInitStart(%08x)", ret, paramsAddr);
return ret;
}
int sceUtilityNetconfShutdownStart(unsigned int unknown)
int sceUtilityNetconfShutdownStart()
{
if (currentDialogType != UTILITY_DIALOG_NET) {
WARN_LOG(SCEUTILITY, "sceUtilityNetconfShutdownStart(): wrong dialog type");
return SCE_ERROR_UTILITY_WRONG_TYPE;
}
currentDialogActive = false;
int ret = netDialog.Shutdown();
DEBUG_LOG(SCEUTILITY, "%08x=sceUtilityNetconfShutdownStart()",ret);
@ -406,7 +415,7 @@ int sceUtilityNetconfShutdownStart(unsigned int unknown)
int sceUtilityNetconfUpdate(int animSpeed)
{
int ret = netDialog.Update(animSpeed);
ERROR_LOG(SCEUTILITY, "UNIMPL %08x=sceUtilityNetconfUpdate(%i)",ret,animSpeed);
ERROR_LOG(SCEUTILITY, "UNIMPL %08x=sceUtilityNetconfUpdate(%i)", ret, animSpeed);
return ret;
}
@ -432,9 +441,9 @@ u32 sceUtilityScreenshotInitStart(u32 paramAddr)
WARN_LOG(SCEUTILITY, "sceUtilityScreenshotInitStart(%08x): wrong dialog type", paramAddr);
return SCE_ERROR_UTILITY_WRONG_TYPE;
}
currentDialogType = UTILITY_DIALOG_SCREENSHOT;
currentDialogActive = true;
u32 retval = screenshotDialog.Init();
WARN_LOG_REPORT(SCEUTILITY, "%08x=sceUtilityScreenshotInitStart(%08x)", retval, paramAddr);
return retval;
@ -447,9 +456,10 @@ u32 sceUtilityScreenshotShutdownStart()
WARN_LOG(SCEUTILITY, "sceUtilityScreenshotShutdownStart(): wrong dialog type");
return SCE_ERROR_UTILITY_WRONG_TYPE;
}
currentDialogActive = false;
int ret = screenshotDialog.Shutdown();
WARN_LOG(SCEUTILITY, "%08x=sceUtilityScreenshotShutdownStart()",ret);
WARN_LOG(SCEUTILITY, "%08x=sceUtilityScreenshotShutdownStart()", ret);
return ret;
}
@ -457,11 +467,12 @@ u32 sceUtilityScreenshotUpdate(u32 animSpeed)
{
if (currentDialogType != UTILITY_DIALOG_SCREENSHOT)
{
WARN_LOG(SCEUTILITY, "sceUtilityScreenshotUpdate(): wrong dialog type");
WARN_LOG(SCEUTILITY, "sceUtilityScreenshotUpdate(%i): wrong dialog type", animSpeed);
return SCE_ERROR_UTILITY_WRONG_TYPE;
}
int ret = screenshotDialog.Update(animSpeed);
WARN_LOG(SCEUTILITY, "%08x=sceUtilityScreenshotUpdate(%d)", ret, animSpeed);
WARN_LOG(SCEUTILITY, "%08x=sceUtilityScreenshotUpdate(%i)", ret, animSpeed);
return ret;
}
@ -473,18 +484,19 @@ int sceUtilityScreenshotGetStatus()
return SCE_ERROR_UTILITY_WRONG_TYPE;
}
u32 retval = screenshotDialog.GetStatus();
WARN_LOG(SCEUTILITY, "%08x=sceUtilityScreenshotGetStatus()", retval);
return retval;
u32 status = screenshotDialog.GetStatus();
WARN_LOG(SCEUTILITY, "%08x=sceUtilityScreenshotGetStatus()", status);
return status;
}
u32 sceUtilityScreenshotContStart(u32 paramAddr)
{
if (currentDialogType != UTILITY_DIALOG_SCREENSHOT)
{
WARN_LOG(SCEUTILITY, "sceUtilityScreenshotUpdate(): wrong dialog type");
WARN_LOG(SCEUTILITY, "sceUtilityScreenshotContStart(): wrong dialog type");
return SCE_ERROR_UTILITY_WRONG_TYPE;
}
u32 ret = screenshotDialog.ContStart();
WARN_LOG(SCEUTILITY, "%08x=sceUtilityScreenshotContStart(%08x)", ret, paramAddr);
return ret;
@ -497,6 +509,7 @@ int sceUtilityGamedataInstallInitStart(u32 paramsAddr)
WARN_LOG(SCEUTILITY, "sceUtilityGamedataInstallInitStart(%08x): wrong dialog type", paramsAddr);
return SCE_ERROR_UTILITY_WRONG_TYPE;
}
currentDialogType = UTILITY_DIALOG_GAMEDATAINSTALL;
currentDialogActive = true;
int ret = gamedataInstallDialog.Init(paramsAddr);
@ -510,8 +523,8 @@ int sceUtilityGamedataInstallShutdownStart() {
WARN_LOG(SCEUTILITY, "sceUtilityGamedataInstallShutdownStart(): wrong dialog type");
return SCE_ERROR_UTILITY_WRONG_TYPE;
}
currentDialogActive = false;
DEBUG_LOG(SCEUTILITY, "sceUtilityGamedataInstallShutdownStart()");
return gamedataInstallDialog.Shutdown();
}
@ -519,11 +532,12 @@ int sceUtilityGamedataInstallShutdownStart() {
int sceUtilityGamedataInstallUpdate(int animSpeed) {
if (currentDialogType != UTILITY_DIALOG_GAMEDATAINSTALL)
{
WARN_LOG(SCEUTILITY, "sceUtilityGamedataInstallUpdate(): wrong dialog type");
WARN_LOG(SCEUTILITY, "sceUtilityGamedataInstallUpdate(%i): wrong dialog type", animSpeed);
return SCE_ERROR_UTILITY_WRONG_TYPE;
}
int ret = gamedataInstallDialog.Update(animSpeed);
DEBUG_LOG(SCEUTILITY, "%08x=sceUtilityGamedataInstallUpdate(%i)",ret,animSpeed);
DEBUG_LOG(SCEUTILITY, "%08x=sceUtilityGamedataInstallUpdate(%i)", ret, animSpeed);
return ret;
}
@ -545,9 +559,10 @@ int sceUtilityGamedataInstallAbort()
{
if (currentDialogType != UTILITY_DIALOG_GAMEDATAINSTALL)
{
WARN_LOG(SCEUTILITY, "sceUtilityMsgDialogShutdownStart(): wrong dialog type");
WARN_LOG(SCEUTILITY, "sceUtilityGamedataInstallAbort(): wrong dialog type");
return SCE_ERROR_UTILITY_WRONG_TYPE;
}
currentDialogActive = false;
int ret = gamedataInstallDialog.Abort();
DEBUG_LOG(SCEUTILITY, "%08x=sceUtilityGamedataInstallDialogAbort",ret);
@ -669,8 +684,8 @@ int sceUtilityGameSharingShutdownStart()
WARN_LOG(SCEUTILITY, "sceUtilityGameSharingShutdownStart(): wrong dialog type");
return SCE_ERROR_UTILITY_WRONG_TYPE;
}
currentDialogActive = false;
ERROR_LOG(SCEUTILITY, "UNIMPL sceUtilityGameSharingShutdownStart()");
return 0;
}
@ -682,22 +697,22 @@ int sceUtilityGameSharingInitStart(u32 paramsPtr)
WARN_LOG(SCEUTILITY, "sceUtilityGameSharingInitStart(%08x)", paramsPtr);
return SCE_ERROR_UTILITY_WRONG_TYPE;
}
currentDialogType = UTILITY_DIALOG_GAMESHARING;
currentDialogActive = true;
ERROR_LOG_REPORT(SCEUTILITY, "UNIMPL sceUtilityGameSharingInitStart(%08x)", paramsPtr);
return 0;
}
int sceUtilityGameSharingUpdate(int drawSpeed)
int sceUtilityGameSharingUpdate(int animSpeed)
{
if (currentDialogType != UTILITY_DIALOG_GAMESHARING)
{
WARN_LOG(SCEUTILITY, "sceUtilityScreenshotUpdate(): wrong dialog type");
WARN_LOG(SCEUTILITY, "sceUtilityGameSharingUpdate(%i): wrong dialog type", animSpeed);
return SCE_ERROR_UTILITY_WRONG_TYPE;
}
ERROR_LOG(SCEUTILITY, "UNIMPL sceUtilityGameSharingUpdate(%d)", drawSpeed);
ERROR_LOG(SCEUTILITY, "UNIMPL sceUtilityGameSharingUpdate(%i)", animSpeed);
return 0;
}
@ -718,8 +733,7 @@ const HLEFunction sceUtility[] =
{0x1579a159, &WrapU_U<sceUtilityLoadNetModule>, "sceUtilityLoadNetModule"},
{0x64d50c56, &WrapU_U<sceUtilityUnloadNetModule>, "sceUtilityUnloadNetModule"},
{0xf88155f6, &WrapI_U<sceUtilityNetconfShutdownStart>, "sceUtilityNetconfShutdownStart"},
{0xf88155f6, &WrapI_V<sceUtilityNetconfShutdownStart>, "sceUtilityNetconfShutdownStart"},
{0x4db1e739, &WrapI_U<sceUtilityNetconfInitStart>, "sceUtilityNetconfInitStart"},
{0x91e70e35, &WrapI_I<sceUtilityNetconfUpdate>, "sceUtilityNetconfUpdate"},
{0x6332aa39, &WrapI_V<sceUtilityNetconfGetStatus>, "sceUtilityNetconfGetStatus"},