Move remaining FileUtil functions into the File namespace.
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0ccc63b43e
commit
1b13badeb4
32 changed files with 103 additions and 103 deletions
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@ -104,7 +104,7 @@ bool glsl_recompile(GLSLProgram *program, std::string *error_message) {
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program->vshader_mtime = vs.st_mtime;
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if (!program->vshader_source) {
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size_t sz;
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vsh_src.reset((char *)ReadLocalFile(program->vshader_filename, &sz));
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vsh_src.reset((char *)File::ReadLocalFile(program->vshader_filename, &sz));
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}
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} else {
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program->vshader_mtime = 0;
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@ -114,7 +114,7 @@ bool glsl_recompile(GLSLProgram *program, std::string *error_message) {
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program->fshader_mtime = fs.st_mtime;
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if (!program->fshader_source) {
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size_t sz;
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fsh_src.reset((char *)ReadLocalFile(program->fshader_filename, &sz));
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fsh_src.reset((char *)File::ReadLocalFile(program->fshader_filename, &sz));
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}
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} else {
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program->fshader_mtime = 0;
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