Move remaining FileUtil functions into the File namespace.

This commit is contained in:
Henrik Rydgård 2021-04-25 20:38:22 +02:00
parent 0ccc63b43e
commit 1b13badeb4
32 changed files with 103 additions and 103 deletions

View file

@ -104,7 +104,7 @@ bool glsl_recompile(GLSLProgram *program, std::string *error_message) {
program->vshader_mtime = vs.st_mtime;
if (!program->vshader_source) {
size_t sz;
vsh_src.reset((char *)ReadLocalFile(program->vshader_filename, &sz));
vsh_src.reset((char *)File::ReadLocalFile(program->vshader_filename, &sz));
}
} else {
program->vshader_mtime = 0;
@ -114,7 +114,7 @@ bool glsl_recompile(GLSLProgram *program, std::string *error_message) {
program->fshader_mtime = fs.st_mtime;
if (!program->fshader_source) {
size_t sz;
fsh_src.reset((char *)ReadLocalFile(program->fshader_filename, &sz));
fsh_src.reset((char *)File::ReadLocalFile(program->fshader_filename, &sz));
}
} else {
program->fshader_mtime = 0;