Move remaining FileUtil functions into the File namespace.

This commit is contained in:
Henrik Rydgård 2021-04-25 20:38:22 +02:00
parent 0ccc63b43e
commit 1b13badeb4
32 changed files with 103 additions and 103 deletions

View file

@ -712,7 +712,7 @@ void GameBrowser::Refresh() {
gameButtons.push_back(new GameButton(filenames[i], *gridStyle_, new UI::LinearLayoutParams(*gridStyle_ == true ? UI::WRAP_CONTENT : UI::FILL_PARENT, UI::WRAP_CONTENT)));
}
} else if (!listingPending_) {
std::vector<FileInfo> fileInfo;
std::vector<File::FileInfo> fileInfo;
path_.GetListing(fileInfo, "iso:cso:pbp:elf:prx:ppdmp:");
for (size_t i = 0; i < fileInfo.size(); i++) {
bool isGame = !fileInfo[i].isDirectory;