Cleanup error codes in sceHeapAlloc*().
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ba5dd0084b
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1b5193b13d
1 changed files with 15 additions and 6 deletions
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@ -99,16 +99,24 @@ int sceHeapGetMallinfo(u32 heapAddr, u32 infoPtr) {
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return 0;
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}
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int sceHeapAllocHeapMemoryWithOption(u32 heapAddr, u32 memSize, u32 paramsPtr) {
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u32 sceHeapAllocHeapMemoryWithOption(u32 heapAddr, u32 memSize, u32 paramsPtr) {
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Heap *heap = getHeap(heapAddr);
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u32 grain = 4;
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if (!heap) {
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ERROR_LOG(HLE, "sceHeapAllocHeapMemoryWithOption(%08x, %08x, %08x): invalid heap", heapAddr, memSize, paramsPtr);
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return SCE_KERNEL_ERROR_INVALID_ID;
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return 0;
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}
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if (Memory::Read_U32(paramsPtr) == 8)
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// 0 is ignored.
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if (paramsPtr != 0) {
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u32 size = Memory::Read_U32(paramsPtr);
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if (size < 8) {
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ERROR_LOG(HLE, "sceHeapAllocHeapMemoryWithOption(%08x, %08x, %08x): invalid param size", heapAddr, memSize, paramsPtr);
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return 0;
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}
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grain = Memory::Read_U32(paramsPtr + 4);
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}
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u32 addr = heap->alloc.AllocAligned(memSize,grain,grain,heap->fromtop);
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DEBUG_LOG(HLE,"sceHeapAllocHeapMemoryWithOption(%08x, %08x, %08x)", heapAddr, memSize, paramsPtr);
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return addr;
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@ -188,10 +196,11 @@ int sceHeapCreateHeap(const char* name, u32 heapSize, int attr, u32 paramsPtr) {
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return heap->address;
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}
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int sceHeapAllocHeapMemory(u32 heapAddr, u32 memSize) {
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u32 sceHeapAllocHeapMemory(u32 heapAddr, u32 memSize) {
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Heap *heap = getHeap(heapAddr);
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if (!heap) {
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ERROR_LOG(HLE, "sceHeapAllocHeapMemory(%08x, %08x): invalid heap", heapAddr, memSize);
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// Yes, not 0 (rturns a pointer), but an error code. Strange.
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return SCE_KERNEL_ERROR_INVALID_ID;
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}
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@ -209,12 +218,12 @@ static const HLEFunction sceHeap[] =
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{0x1C84B58D,WrapI_UUIU<sceHeapReallocHeapMemoryWithOption>,"sceHeapReallocHeapMemoryWithOption"},
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{0x2ABADC63,WrapI_UU<sceHeapFreeHeapMemory>,"sceHeapFreeHeapMemory"},
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{0x2A0C2009,WrapI_UU<sceHeapGetMallinfo>,"sceHeapGetMallinfo"},
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{0x2B7299D8,WrapI_UUU<sceHeapAllocHeapMemoryWithOption>,"sceHeapAllocHeapMemoryWithOption"},
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{0x2B7299D8,WrapU_UUU<sceHeapAllocHeapMemoryWithOption>,"sceHeapAllocHeapMemoryWithOption"},
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{0x4929B40D,WrapI_U<sceHeapGetTotalFreeSize>,"sceHeapGetTotalFreeSize"},
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{0x7012BBDD,WrapI_UU<sceHeapIsAllocatedHeapMemory>,"sceHeapIsAllocatedHeapMemory"},
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{0x70210B73,WrapI_U<sceHeapDeleteHeap>,"sceHeapDeleteHeap"},
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{0x7DE281C2,WrapI_CUIU<sceHeapCreateHeap>,"sceHeapCreateHeap"},
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{0xA8E102A0,WrapI_UU<sceHeapAllocHeapMemory>,"sceHeapAllocHeapMemory"},
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{0xA8E102A0,WrapU_UU<sceHeapAllocHeapMemory>,"sceHeapAllocHeapMemory"},
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};
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void Register_sceHeap()
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