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5 changed files with 24 additions and 6 deletions
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@ -286,6 +286,7 @@ bool TestDepalShaders() {
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config.mask = 0xFF;
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config.bufferFormat = GE_FORMAT_8888;
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config.textureFormat = GE_TFMT_CLUT32;
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config.depthUpperBits = 0;
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ShaderWriter writer(buffer, desc, ShaderStage::Fragment);
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GenerateDepalFs(writer, config);
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