Put TextureFiltering enumerator name back. It was deleted by accident.
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@ -25,7 +25,7 @@
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struct VirtualFramebuffer;
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struct VirtualFramebuffer;
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enum {
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enum TextureFiltering {
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AUTO = 1,
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AUTO = 1,
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NEAREST = 2,
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NEAREST = 2,
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LINEAR = 3,
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LINEAR = 3,
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