Fixed threading issue pointed out by unknownbrackets and made texture scaling changes apply immediately
This commit is contained in:
parent
37a33d9daf
commit
2212e7f609
7 changed files with 26 additions and 3 deletions
|
@ -36,6 +36,7 @@ public:
|
|||
void StartFrame();
|
||||
void Invalidate(u32 addr, int size, bool force);
|
||||
void InvalidateAll(bool force);
|
||||
void ClearNextFrame();
|
||||
|
||||
// FramebufferManager keeps TextureCache updated about what regions of memory
|
||||
// are being rendered to. This is barebones so far.
|
||||
|
@ -100,6 +101,8 @@ private:
|
|||
typedef std::map<u64, TexCacheEntry> TexCache;
|
||||
TexCache cache;
|
||||
|
||||
bool clearCacheNextFrame_;
|
||||
|
||||
template <typename T>
|
||||
class SimpleBuf {
|
||||
public:
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue