GPU: Centralize DestroyAllFBOs().

This cleans up the postshader update code.
This commit is contained in:
Unknown W. Brackets 2020-05-13 00:06:13 -07:00
parent 03e3a935da
commit 22e46b51c2
16 changed files with 52 additions and 157 deletions

View file

@ -296,6 +296,7 @@ public:
void SetSafeSize(u16 w, u16 h);
virtual void Resized();
virtual void DestroyAllFBOs();
Draw::Framebuffer *GetTempFBO(TempFBO reason, u16 w, u16 h, Draw::FBColorDepth colorDepth = Draw::FBO_8888);