Apply the same optimizations to the Vulkan backend. Smaller effect than for OpenGL.
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6 changed files with 44 additions and 25 deletions
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@ -392,6 +392,16 @@ bool TestFastVec() {
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EXPECT_EQ_INT(b[4], 80);
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EXPECT_EQ_INT(b[5], 9);
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b.resize(2);
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b.insert(b.end(), items, items + 4);
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EXPECT_EQ_INT(b[0], 8);
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EXPECT_EQ_INT(b[1], 50);
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EXPECT_EQ_INT(b[2], 50);
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EXPECT_EQ_INT(b[3], 60);
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EXPECT_EQ_INT(b[4], 70);
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EXPECT_EQ_INT(b[5], 80);
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return true;
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}
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