Support virutal button in touch gesture

This commit is contained in:
iota97 2021-08-30 12:26:13 +02:00
parent 6fbc73ef69
commit 2821035b1d
3 changed files with 89 additions and 39 deletions

View file

@ -729,10 +729,12 @@ void GameSettingsScreen::CreateViews() {
static const char *touchControlStyles[] = {"Classic", "Thin borders", "Glowing borders"};
View *style = controlsSettings->Add(new PopupMultiChoice(&g_Config.iTouchButtonStyle, co->T("Button style"), touchControlStyles, 0, ARRAY_SIZE(touchControlStyles), co->GetName(), screenManager()));
style->SetEnabledPtr(&g_Config.bShowTouchControls);
controlsSettings->Add(new Choice(co->T("Gesture mapping")))->OnClick.Add([=](EventParams &e) {
Choice *gesture = controlsSettings->Add(new Choice(co->T("Gesture mapping")));
gesture->OnClick.Add([=](EventParams &e) {
screenManager()->push(new GestureMappingScreen());
return UI::EVENT_DONE;
});
gesture->SetEnabledPtr(&g_Config.bShowTouchControls);
}
controlsSettings->Add(new ItemHeader(co->T("Keyboard", "Keyboard Control Settings")));
@ -2007,14 +2009,23 @@ void GestureMappingScreen::CreateViews() {
LinearLayout *vert = rightPanel->Add(new LinearLayout(ORIENT_VERTICAL, new LayoutParams(FILL_PARENT, FILL_PARENT)));
vert->SetSpacing(0);
static const char *gestureButton[] = {"None", "L", "R", "Square", "Triangle", "Circle", "Cross", "D-pad up", "D-pad down", "D-pad left", "D-pad right", "Start", "Select"};
static const char *gestureButton[ARRAY_SIZE(GestureKey::keyList)+1];
gestureButton[0] = "None";
for (int i = 1; i < ARRAY_SIZE(gestureButton); ++i) {
gestureButton[i] = GestureKey::keyList[i-1].n;
}
vert->Add(new CheckBox(&g_Config.bGestureControlEnabled, co->T("Enable gesture control")));
vert->Add(new ItemHeader(co->T("Swipe")));
vert->Add(new PopupMultiChoice(&g_Config.iSwipeUp, mc->T("Swipe Up"), gestureButton, 0, ARRAY_SIZE(gestureButton), mc->GetName(), screenManager()))->SetEnabledPtr(&g_Config.bGestureControlEnabled);
vert->Add(new PopupMultiChoice(&g_Config.iSwipeDown, mc->T("Swipe Down"), gestureButton, 0, ARRAY_SIZE(gestureButton), mc->GetName(), screenManager()))->SetEnabledPtr(&g_Config.bGestureControlEnabled);
vert->Add(new PopupMultiChoice(&g_Config.iSwipeLeft, mc->T("Swipe Left"), gestureButton, 0, ARRAY_SIZE(gestureButton), mc->GetName(), screenManager()))->SetEnabledPtr(&g_Config.bGestureControlEnabled);
vert->Add(new PopupMultiChoice(&g_Config.iSwipeRight, mc->T("Swipe Right"), gestureButton, 0, ARRAY_SIZE(gestureButton), mc->GetName(), screenManager()))->SetEnabledPtr(&g_Config.bGestureControlEnabled);
vert->Add(new PopupSliderChoiceFloat(&g_Config.fSwipeSensitivity, 0.01f, 1.0f, co->T("Swipe sensitivity"), 0.01f, screenManager(), "x"))->SetEnabledPtr(&g_Config.bGestureControlEnabled);
vert->Add(new PopupSliderChoiceFloat(&g_Config.fSwipeSmoothing, 0.0f, 0.95f, co->T("Swipe smoothing"), 0.05f, screenManager(), "x"))->SetEnabledPtr(&g_Config.bGestureControlEnabled);
vert->Add(new ItemHeader(co->T("Double tap")));
vert->Add(new PopupMultiChoice(&g_Config.iDoubleTapGesture, mc->T("Double tap button"), gestureButton, 0, ARRAY_SIZE(gestureButton), mc->GetName(), screenManager()))->SetEnabledPtr(&g_Config.bGestureControlEnabled);
}