SaveState: Allow loading save state in exception.
And allow saving as well, since we can maybe resume.
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parent
eb8a239616
commit
32c7ff8436
3 changed files with 19 additions and 4 deletions
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@ -86,7 +86,7 @@ void Core_ListenLifecycle(CoreLifecycleFunc func) {
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void Core_NotifyLifecycle(CoreLifecycle stage) {
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if (stage == CoreLifecycle::STARTING) {
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g_exceptionInfo.type = ExceptionType::NONE;
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Core_ResetException();
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}
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for (auto func : lifecycleFuncs) {
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@ -99,7 +99,7 @@ void Core_ListenStopRequest(CoreStopRequestFunc func) {
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}
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void Core_Stop() {
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g_exceptionInfo.type = ExceptionType::NONE;
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Core_ResetException();
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Core_UpdateState(CORE_POWERDOWN);
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for (auto func : stopFuncs) {
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func();
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@ -267,7 +267,7 @@ void Core_UpdateSingleStep() {
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}
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void Core_SingleStep() {
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g_exceptionInfo.type = ExceptionType::NONE;
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Core_ResetException();
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currentMIPS->SingleStep();
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if (coreState == CORE_STEPPING)
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steppingCounter++;
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@ -366,7 +366,7 @@ void Core_EnableStepping(bool step) {
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} else {
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host->SetDebugMode(false);
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// Clear the exception if we resume.
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g_exceptionInfo.type = ExceptionType::NONE;
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Core_ResetException();
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coreState = CORE_RUNNING;
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coreStatePending = false;
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m_StepCond.notify_all();
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@ -489,6 +489,10 @@ void Core_Break() {
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}
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}
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void Core_ResetException() {
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g_exceptionInfo.type = ExceptionType::NONE;
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}
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const ExceptionInfo &Core_GetExceptionInfo() {
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return g_exceptionInfo;
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}
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