Add a flags parameter to InvalidateCachedState and rename it Invalidate.
Also rename the old InvalidationFlags enum to InvalidateCallbackFlags.
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parent
2067ae127a
commit
331d024a8c
24 changed files with 89 additions and 76 deletions
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@ -664,7 +664,7 @@ void FramebufferManagerCommon::CopyToDepthFromOverlappingFramebuffers(VirtualFra
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// for (auto &source : sources) {
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if (!sources.empty()) {
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draw_->InvalidateCachedState();
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draw_->Invalidate(InvalidationFlags::CACHED_RENDER_STATE);
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auto &source = sources.back();
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if (source.channel == RASTER_DEPTH) {
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@ -804,7 +804,7 @@ void FramebufferManagerCommon::CopyToColorFromOverlappingFramebuffers(VirtualFra
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std::sort(sources.begin(), sources.end());
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draw_->InvalidateCachedState();
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draw_->Invalidate(InvalidationFlags::CACHED_RENDER_STATE);
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bool tookActions = false;
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@ -961,7 +961,7 @@ void FramebufferManagerCommon::BlitFramebufferDepth(VirtualFramebuffer *src, Vir
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RebindFramebuffer("After BlitFramebufferDepth");
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}
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draw_->InvalidateCachedState();
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draw_->Invalidate(InvalidationFlags::CACHED_RENDER_STATE);
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}
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void FramebufferManagerCommon::NotifyRenderFramebufferCreated(VirtualFramebuffer *vfb) {
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@ -1137,7 +1137,7 @@ void FramebufferManagerCommon::DrawPixels(VirtualFramebuffer *vfb, int dstX, int
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gpuStats.numUploads++;
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pixelsTex->Release();
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draw_->InvalidateCachedState();
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draw_->Invalidate(InvalidationFlags::CACHED_RENDER_STATE);
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gstate_c.Dirty(DIRTY_ALL_RENDER_STATE);
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}
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@ -2777,7 +2777,7 @@ void FramebufferManagerCommon::ReadFramebufferToMemory(VirtualFramebuffer *vfb,
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}
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}
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draw_->InvalidateCachedState();
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draw_->Invalidate(InvalidationFlags::CACHED_RENDER_STATE);
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textureCache_->ForgetLastTexture();
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RebindFramebuffer("RebindFramebuffer - ReadFramebufferToMemory");
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}
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@ -2840,7 +2840,7 @@ void FramebufferManagerCommon::DownloadFramebufferForClut(u32 fb_address, u32 lo
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}
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void FramebufferManagerCommon::RebindFramebuffer(const char *tag) {
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draw_->InvalidateCachedState();
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draw_->Invalidate(InvalidationFlags::CACHED_RENDER_STATE);
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shaderManager_->DirtyLastShader();
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if (currentRenderVfb_ && currentRenderVfb_->fbo) {
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draw_->BindFramebufferAsRenderTarget(currentRenderVfb_->fbo, { Draw::RPAction::KEEP, Draw::RPAction::KEEP, Draw::RPAction::KEEP }, tag);
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@ -3064,7 +3064,7 @@ void FramebufferManagerCommon::BlitFramebuffer(VirtualFramebuffer *dst, int dstX
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BlitUsingRaster(srcFBO, srcX1, srcY1, srcX2, srcY2, dst->fbo, dstX1, dstY1, dstX2, dstY2, false, dst->renderScaleFactor, pipeline, tag);
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}
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draw_->InvalidateCachedState();
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draw_->Invalidate(InvalidationFlags::CACHED_RENDER_STATE);
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gstate_c.Dirty(DIRTY_ALL_RENDER_STATE);
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}
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