Fix bone matrix number disasm.

This commit is contained in:
Unknown W. Brackets 2013-05-11 10:27:45 -07:00
parent a22934885d
commit 347bccf9bc

View file

@ -374,7 +374,7 @@ void GeDisassembleOp(u32 pc, u32 op, u32 prev, char *buffer) {
break;
case GE_CMD_FRAMEBUFPIXFORMAT:
sprintf(buffer, "FramebufPixeFormat: %i", data);
sprintf(buffer, "FramebufPixelFormat: %i", data);
break;
case GE_CMD_TEXADDR0:
@ -1068,8 +1068,8 @@ void GeDisassembleOp(u32 pc, u32 op, u32 prev, char *buffer) {
break;
case GE_CMD_BONEMATRIXNUMBER:
if (data & ~0xF)
sprintf(buffer, "BONE #%i (extra %x)", data & 0xF, data);
if (data & ~0x7F)
sprintf(buffer, "BONE #%i (extra %x)", data & 0x7F, data);
else
sprintf(buffer, "BONE #%i", data & 0xF);
break;