Fix bone matrix number disasm.
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a22934885d
commit
347bccf9bc
1 changed files with 3 additions and 3 deletions
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@ -374,7 +374,7 @@ void GeDisassembleOp(u32 pc, u32 op, u32 prev, char *buffer) {
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break;
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case GE_CMD_FRAMEBUFPIXFORMAT:
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sprintf(buffer, "FramebufPixeFormat: %i", data);
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sprintf(buffer, "FramebufPixelFormat: %i", data);
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break;
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case GE_CMD_TEXADDR0:
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@ -1068,8 +1068,8 @@ void GeDisassembleOp(u32 pc, u32 op, u32 prev, char *buffer) {
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break;
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case GE_CMD_BONEMATRIXNUMBER:
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if (data & ~0xF)
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sprintf(buffer, "BONE #%i (extra %x)", data & 0xF, data);
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if (data & ~0x7F)
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sprintf(buffer, "BONE #%i (extra %x)", data & 0x7F, data);
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else
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sprintf(buffer, "BONE #%i", data & 0xF);
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break;
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