Auto rotating analog

This commit is contained in:
iota97 2020-03-23 00:45:22 +01:00
parent edbd01807b
commit 45da319ce7
11 changed files with 77 additions and 2 deletions

View file

@ -700,6 +700,7 @@ const KeyMap_IntStrPair psp_button_names[] = {
{VIRTKEY_TEXTURE_REPLACE, "Texture Replacement"}, {VIRTKEY_TEXTURE_REPLACE, "Texture Replacement"},
{VIRTKEY_SCREENSHOT, "Screenshot"}, {VIRTKEY_SCREENSHOT, "Screenshot"},
{VIRTKEY_MUTE_TOGGLE, "Mute toggle"}, {VIRTKEY_MUTE_TOGGLE, "Mute toggle"},
{VIRTKEY_ANALOG_ROTATE, "Auto Rotate Analog"},
{CTRL_HOME, "Home"}, {CTRL_HOME, "Home"},
{CTRL_HOLD, "Hold"}, {CTRL_HOLD, "Hold"},

View file

@ -59,6 +59,7 @@ enum {
VIRTKEY_SCREENSHOT = 0x4000001B, VIRTKEY_SCREENSHOT = 0x4000001B,
VIRTKEY_MUTE_TOGGLE = 0x4000001C, VIRTKEY_MUTE_TOGGLE = 0x4000001C,
VIRTKEY_OPENCHAT = 0x4000001D, VIRTKEY_OPENCHAT = 0x4000001D,
VIRTKEY_ANALOG_ROTATE = 0x4000001E,
VIRTKEY_LAST, VIRTKEY_LAST,
VIRTKEY_COUNT = VIRTKEY_LAST - VIRTKEY_FIRST VIRTKEY_COUNT = VIRTKEY_LAST - VIRTKEY_FIRST
}; };

View file

@ -866,6 +866,7 @@ static ConfigSetting controlSettings[] = {
ConfigSetting("TouchButtonOpacity", &g_Config.iTouchButtonOpacity, 65, true, true), ConfigSetting("TouchButtonOpacity", &g_Config.iTouchButtonOpacity, 65, true, true),
ConfigSetting("TouchButtonHideSeconds", &g_Config.iTouchButtonHideSeconds, 20, true, true), ConfigSetting("TouchButtonHideSeconds", &g_Config.iTouchButtonHideSeconds, 20, true, true),
ConfigSetting("AutoCenterTouchAnalog", &g_Config.bAutoCenterTouchAnalog, false, true, true), ConfigSetting("AutoCenterTouchAnalog", &g_Config.bAutoCenterTouchAnalog, false, true, true),
ConfigSetting("AnalogAutoRotSpeed", &g_Config.fAnalogAutoRotSpeed, 15.0f, true, true),
// Snap touch control position // Snap touch control position
ConfigSetting("TouchSnapToGrid", &g_Config.bTouchSnapToGrid, false, true, true), ConfigSetting("TouchSnapToGrid", &g_Config.bTouchSnapToGrid, false, true, true),
@ -894,6 +895,7 @@ static ConfigSetting controlSettings[] = {
ConfigSetting("Speed1KeyX", "Speed1KeyY", "Speed1KeyScale", "ShowSpeed1Key", &g_Config.touchSpeed1Key, defaultTouchPosHide, true, true), ConfigSetting("Speed1KeyX", "Speed1KeyY", "Speed1KeyScale", "ShowSpeed1Key", &g_Config.touchSpeed1Key, defaultTouchPosHide, true, true),
ConfigSetting("Speed2KeyX", "Speed2KeyY", "Speed2KeyScale", "ShowSpeed2Key", &g_Config.touchSpeed2Key, defaultTouchPosHide, true, true), ConfigSetting("Speed2KeyX", "Speed2KeyY", "Speed2KeyScale", "ShowSpeed2Key", &g_Config.touchSpeed2Key, defaultTouchPosHide, true, true),
ConfigSetting("RapidFireKeyX", "RapidFireKeyY", "RapidFireKeyScale", "ShowRapidFireKey", &g_Config.touchRapidFireKey, defaultTouchPosHide, true, true), ConfigSetting("RapidFireKeyX", "RapidFireKeyY", "RapidFireKeyScale", "ShowRapidFireKey", &g_Config.touchRapidFireKey, defaultTouchPosHide, true, true),
ConfigSetting("AnalogRotationKeyX", "AnalogRotationKeyY", "AnalogRotationKeyScale", "ShowAnalogRotationKey", &g_Config.touchAnalogRotationKey, defaultTouchPosHide, true, true),
#ifdef _WIN32 #ifdef _WIN32
ConfigSetting("DInputAnalogDeadzone", &g_Config.fDInputAnalogDeadzone, 0.1f, true, true), ConfigSetting("DInputAnalogDeadzone", &g_Config.fDInputAnalogDeadzone, 0.1f, true, true),
@ -1629,6 +1631,7 @@ void Config::ResetControlLayout() {
reset(g_Config.touchSpeed1Key); reset(g_Config.touchSpeed1Key);
reset(g_Config.touchSpeed2Key); reset(g_Config.touchSpeed2Key);
reset(g_Config.touchRapidFireKey); reset(g_Config.touchRapidFireKey);
reset(g_Config.touchAnalogRotationKey);
} }
void Config::GetReportingInfo(UrlEncoder &data) { void Config::GetReportingInfo(UrlEncoder &data) {

View file

@ -292,6 +292,8 @@ public:
int iTouchButtonStyle; int iTouchButtonStyle;
int iTouchButtonOpacity; int iTouchButtonOpacity;
int iTouchButtonHideSeconds; int iTouchButtonHideSeconds;
// Auto rotation speed
float fAnalogAutoRotSpeed;
// Snap touch control position // Snap touch control position
bool bTouchSnapToGrid; bool bTouchSnapToGrid;
@ -325,6 +327,7 @@ public:
ConfigTouchPos touchSpeed1Key; ConfigTouchPos touchSpeed1Key;
ConfigTouchPos touchSpeed2Key; ConfigTouchPos touchSpeed2Key;
ConfigTouchPos touchRapidFireKey; ConfigTouchPos touchRapidFireKey;
ConfigTouchPos touchAnalogRotationKey;
// Controls Visibility // Controls Visibility
bool bShowTouchControls; bool bShowTouchControls;

View file

@ -665,6 +665,9 @@ void EmuScreen::onVKeyDown(int virtualKeyCode) {
case VIRTKEY_MUTE_TOGGLE: case VIRTKEY_MUTE_TOGGLE:
g_Config.bEnableSound = !g_Config.bEnableSound; g_Config.bEnableSound = !g_Config.bEnableSound;
break; break;
case VIRTKEY_ANALOG_ROTATE:
autoRotatingAnalog_ = true;
break;
} }
} }
@ -718,6 +721,12 @@ void EmuScreen::onVKeyUp(int virtualKeyCode) {
__CtrlSetRapidFire(false); __CtrlSetRapidFire(false);
break; break;
case VIRTKEY_ANALOG_ROTATE:
autoRotatingAnalog_ = false;
__CtrlSetAnalogX(0.0f, 0);
__CtrlSetAnalogY(0.0f, 0);
break;
default: default:
break; break;
} }
@ -1163,6 +1172,12 @@ void EmuScreen::update() {
if (invalid_) if (invalid_)
return; return;
if (autoRotatingAnalog_) {
const float now = time_now_d();
__CtrlSetAnalogX(cos(now*g_Config.fAnalogAutoRotSpeed), 0);
__CtrlSetAnalogY(sin(now*g_Config.fAnalogAutoRotSpeed), 0);
}
// This is here to support the iOS on screen back button. // This is here to support the iOS on screen back button.
if (pauseTrigger_) { if (pauseTrigger_) {
pauseTrigger_ = false; pauseTrigger_ = false;

View file

@ -106,4 +106,5 @@ private:
UI::TextView *loadingTextView_ = nullptr; UI::TextView *loadingTextView_ = nullptr;
UI::Button *cardboardDisableButton_ = nullptr; UI::Button *cardboardDisableButton_ = nullptr;
bool autoRotatingAnalog_ = false;
}; };

View file

@ -641,6 +641,7 @@ void GameSettingsScreen::CreateViews() {
#else #else
controlsSettings->Add(new PopupSliderChoiceFloat(&g_Config.fXInputAnalogSensitivity, 0.0f, 10.0f, co->T("Analog Axis Sensitivity", "Analog Axis Sensitivity"), 0.01f, screenManager(), "x")); controlsSettings->Add(new PopupSliderChoiceFloat(&g_Config.fXInputAnalogSensitivity, 0.0f, 10.0f, co->T("Analog Axis Sensitivity", "Analog Axis Sensitivity"), 0.01f, screenManager(), "x"));
#endif #endif
controlsSettings->Add(new PopupSliderChoiceFloat(&g_Config.fAnalogAutoRotSpeed, -25.0f, 25.0f, co->T("Analog auto-rotation speed"), 1.0f, screenManager()));
controlsSettings->Add(new ItemHeader(co->T("Keyboard", "Keyboard Control Settings"))); controlsSettings->Add(new ItemHeader(co->T("Keyboard", "Keyboard Control Settings")));
#if defined(USING_WIN_UI) #if defined(USING_WIN_UI)

View file

@ -162,6 +162,10 @@ void FPSLimitButton::Touch(const TouchInput &input) {
} }
} }
bool FPSLimitButton::IsDown() {
return PSP_CoreParameter().fpsLimit == limit_;
}
void RapidFireButton::Touch(const TouchInput &input) { void RapidFireButton::Touch(const TouchInput &input) {
bool lastDown = pointerDownMask_ != 0; bool lastDown = pointerDownMask_ != 0;
MultiTouchButton::Touch(input); MultiTouchButton::Touch(input);
@ -175,8 +179,31 @@ bool RapidFireButton::IsDown() {
return __CtrlGetRapidFire(); return __CtrlGetRapidFire();
} }
bool FPSLimitButton::IsDown() { void AnalogRotationButton::Touch(const TouchInput &input) {
return PSP_CoreParameter().fpsLimit == limit_; bool lastDown = pointerDownMask_ != 0;
MultiTouchButton::Touch(input);
bool down = pointerDownMask_ != 0;
if (down && !lastDown) {
autoRotating_ = true;
} else if (lastDown && !down) {
autoRotating_ = false;
__CtrlSetAnalogX(0.0f, 0);
__CtrlSetAnalogY(0.0f, 0);
}
}
void AnalogRotationButton::Update() {
const float now = time_now();
float delta = now - lastFrameTime_;
if (delta > 0) {
secondsWithoutTouch_ += delta;
}
lastFrameTime_ = now;
if (autoRotating_) {
__CtrlSetAnalogX(cos(now*g_Config.fAnalogAutoRotSpeed), 0);
__CtrlSetAnalogY(sin(now*g_Config.fAnalogAutoRotSpeed), 0);
}
} }
void PSPButton::Touch(const TouchInput &input) { void PSPButton::Touch(const TouchInput &input) {
@ -533,6 +560,7 @@ void InitPadLayout(float xres, float yres, float globalScale) {
initTouchPos(g_Config.touchSpeed1Key, unthrottle_key_X, unthrottle_key_Y - 60 * scale); initTouchPos(g_Config.touchSpeed1Key, unthrottle_key_X, unthrottle_key_Y - 60 * scale);
initTouchPos(g_Config.touchSpeed2Key, unthrottle_key_X + bottom_key_spacing * scale, unthrottle_key_Y - 60 * scale); initTouchPos(g_Config.touchSpeed2Key, unthrottle_key_X + bottom_key_spacing * scale, unthrottle_key_Y - 60 * scale);
initTouchPos(g_Config.touchRapidFireKey, unthrottle_key_X + 2*bottom_key_spacing * scale, unthrottle_key_Y - 60 * scale); initTouchPos(g_Config.touchRapidFireKey, unthrottle_key_X + 2*bottom_key_spacing * scale, unthrottle_key_Y - 60 * scale);
initTouchPos(g_Config.touchAnalogRotationKey, unthrottle_key_X, unthrottle_key_Y - 120 * scale);
// L and R------------------------------------------------------------ // L and R------------------------------------------------------------
// Put them above the analog stick / above the buttons to the right. // Put them above the analog stick / above the buttons to the right.
@ -661,6 +689,10 @@ UI::ViewGroup *CreatePadLayout(float xres, float yres, bool *pause) {
rapidFire->SetAngle(90.0f, 180.0f); rapidFire->SetAngle(90.0f, 180.0f);
} }
if (g_Config.touchAnalogRotationKey.show) {
auto analogRotation = root->Add(new AnalogRotationButton(rectImage, ImageID("I_RECT"), ImageID("I_R"), g_Config.touchAnalogRotationKey.scale, buttonLayoutParams(g_Config.touchAnalogRotationKey)));
}
FPSLimitButton *speed1 = addFPSLimitButton(FPSLimit::CUSTOM1, rectImage, ImageID("I_RECT"), ImageID("I_ARROW"), g_Config.touchSpeed1Key); FPSLimitButton *speed1 = addFPSLimitButton(FPSLimit::CUSTOM1, rectImage, ImageID("I_RECT"), ImageID("I_ARROW"), g_Config.touchSpeed1Key);
if (speed1) if (speed1)
speed1->SetAngle(170.0f, 180.0f); speed1->SetAngle(170.0f, 180.0f);

View file

@ -106,6 +106,18 @@ public:
bool IsDown() override; bool IsDown() override;
}; };
class AnalogRotationButton : public MultiTouchButton {
public:
AnalogRotationButton(ImageID bgImg, ImageID bgDownImg, ImageID img, float scale, UI::LayoutParams *layoutParams)
: MultiTouchButton(bgImg, bgDownImg, img, scale, layoutParams) {
}
void Touch(const TouchInput &input) override;
void Update() override;
private:
bool autoRotating_ = false;
};
class PSPButton : public MultiTouchButton { class PSPButton : public MultiTouchButton {
public: public:
PSPButton(int pspButtonBit, ImageID bgImg, ImageID bgDownImg, ImageID img, float scale, UI::LayoutParams *layoutParams) PSPButton(int pspButtonBit, ImageID bgImg, ImageID bgDownImg, ImageID img, float scale, UI::LayoutParams *layoutParams)

View file

@ -454,6 +454,11 @@ void TouchControlLayoutScreen::CreateViews() {
controls_.push_back(rapidFire); controls_.push_back(rapidFire);
} }
if (g_Config.touchAnalogRotationKey.show) {
DragDropButton *analogRotation = new DragDropButton(g_Config.touchAnalogRotationKey, rectImage, ImageID("I_R"));
controls_.push_back(analogRotation);
}
if (g_Config.touchLKey.show) { if (g_Config.touchLKey.show) {
controls_.push_back(new DragDropButton(g_Config.touchLKey, shoulderImage, ImageID("I_L"))); controls_.push_back(new DragDropButton(g_Config.touchLKey, shoulderImage, ImageID("I_L")));
} }

View file

@ -91,6 +91,7 @@ void TouchControlVisibilityScreen::CreateViews() {
toggles_.push_back({ "Alt speed 1", &g_Config.touchSpeed1Key.show, ImageID::invalid() }); toggles_.push_back({ "Alt speed 1", &g_Config.touchSpeed1Key.show, ImageID::invalid() });
toggles_.push_back({ "Alt speed 2", &g_Config.touchSpeed2Key.show, ImageID::invalid() }); toggles_.push_back({ "Alt speed 2", &g_Config.touchSpeed2Key.show, ImageID::invalid() });
toggles_.push_back({ "RapidFire", &g_Config.touchRapidFireKey.show, ImageID::invalid() }); toggles_.push_back({ "RapidFire", &g_Config.touchRapidFireKey.show, ImageID::invalid() });
toggles_.push_back({ "Auto Analog Rotation", &g_Config.touchAnalogRotationKey.show, ImageID::invalid() });
auto mc = GetI18NCategory("MappableControls"); auto mc = GetI18NCategory("MappableControls");