diff --git a/GPU/Common/TextureDecoder.cpp b/GPU/Common/TextureDecoder.cpp index b4bf87adf..68056ce4c 100644 --- a/GPU/Common/TextureDecoder.cpp +++ b/GPU/Common/TextureDecoder.cpp @@ -93,7 +93,7 @@ u32 GetTextureBufw(int level, u32 texaddr, GETextureFormat format) { return gstate.texbufwidth[level] & 0x1FFF; u32 bufw = gstate.texbufwidth[level] & textureAlignMask16[format]; - if (bufw == 0) { + if (bufw == 0 && format <= GE_TFMT_DXT5) { // If it's less than 16 bytes, use 16 bytes. bufw = (8 * 16) / textureBitsPerPixel[format]; }