Core: Use a shared_ptr for i18n categories.

This does not make them thread safe, but it reduces the chances of a crash
a bit (see #12594.)
This commit is contained in:
Unknown W. Brackets 2020-01-26 10:43:18 -08:00
parent a4ba5d4859
commit 5009698cc0
54 changed files with 244 additions and 240 deletions

View file

@ -80,7 +80,7 @@ public:
LinearLayout *toprow = new LinearLayout(ORIENT_HORIZONTAL, new LayoutParams(FILL_PARENT, WRAP_CONTENT));
content->Add(toprow);
I18NCategory *sa = GetI18NCategory("Savedata");
auto sa = GetI18NCategory("Savedata");
if (ginfo->fileType == IdentifiedFileType::PSP_SAVEDATA_DIRECTORY) {
std::string savedata_detail = ginfo->paramSFO.GetValueString("SAVEDATA_DETAIL");
std::string savedata_title = ginfo->paramSFO.GetValueString("SAVEDATA_TITLE");
@ -108,7 +108,7 @@ public:
content->Add(new TextView(GetFileDateAsString(savePath_), 0, true, new LinearLayoutParams(Margins(10, 5))))->SetTextColor(textStyle.fgColor);
}
I18NCategory *di = GetI18NCategory("Dialog");
auto di = GetI18NCategory("Dialog");
LinearLayout *buttons = new LinearLayout(ORIENT_HORIZONTAL);
buttons->Add(new Button(di->T("Back"), new LinearLayoutParams(1.0)))->OnClick.Handle<UIScreen>(this, &UIScreen::OnBack);
buttons->Add(new Button(di->T("Delete"), new LinearLayoutParams(1.0)))->OnClick.Handle(this, &SavedataPopupScreen::OnDeleteButtonClick);
@ -394,8 +394,8 @@ void SavedataBrowser::Refresh() {
Clear();
Add(new Spacer(1.0f));
I18NCategory *mm = GetI18NCategory("MainMenu");
I18NCategory *sa = GetI18NCategory("Savedata");
auto mm = GetI18NCategory("MainMenu");
auto sa = GetI18NCategory("Savedata");
SortedLinearLayout *gl = new SortedLinearLayout(UI::ORIENT_VERTICAL, new LinearLayoutParams(FILL_PARENT, WRAP_CONTENT));
gl->SetSpacing(4.0f);
@ -458,8 +458,8 @@ SavedataScreen::~SavedataScreen() {
void SavedataScreen::CreateViews() {
using namespace UI;
I18NCategory *sa = GetI18NCategory("Savedata");
I18NCategory *di = GetI18NCategory("Dialog");
auto sa = GetI18NCategory("Savedata");
auto di = GetI18NCategory("Dialog");
std::string savedata_dir = GetSysDirectory(DIRECTORY_SAVEDATA);
std::string savestate_dir = GetSysDirectory(DIRECTORY_SAVESTATE);