Implement warning when trying to play Ghost of Sparta with a modified CPU clock, as suggested by unknownbrackets in #7411
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4 changed files with 18 additions and 1 deletions
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@ -226,6 +226,11 @@ void EmuScreen::bootGame(const std::string &filename) {
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host->NotifyUserMessage(gr->T("BlockTransferRequired", "Warning: This game requires Simulate Block Transfer Mode to be set to On."), 15.0f);
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}
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if (PSP_CoreParameter().compat.flags().RequireDefaultCPUClock && g_Config.iLockedCPUSpeed != 0) {
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I18NCategory *gr = GetI18NCategory("Graphics");
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host->NotifyUserMessage(gr->T("DefaultCPUClockRequired", "Warning: This game requires the CPU clock to be set to default."), 15.0f);
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}
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loadingViewColor_->Divert(0xFFFFFFFF, 0.15f);
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loadingViewVisible_->Divert(UI::V_VISIBLE, 0.15f);
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}
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