Add Vulkan to Win32 menu. disable gfx logging in debug by default.
This commit is contained in:
parent
4c281f16ac
commit
52e7f06908
3 changed files with 30 additions and 5 deletions
|
@ -701,6 +701,12 @@ namespace MainWindow {
|
|||
PostMessage(MainWindow::GetHWND(), WM_CLOSE, 0, 0);
|
||||
break;
|
||||
|
||||
case ID_OPTIONS_VULKAN:
|
||||
g_Config.iGPUBackend = GPU_BACKEND_VULKAN;
|
||||
g_Config.bRestartRequired = true;
|
||||
PostMessage(MainWindow::GetHWND(), WM_CLOSE, 0, 0);
|
||||
break;
|
||||
|
||||
case ID_OPTIONS_NONBUFFEREDRENDERING: setRenderingMode(FB_NON_BUFFERED_MODE); break;
|
||||
case ID_OPTIONS_BUFFEREDRENDERING: setRenderingMode(FB_BUFFERED_MODE); break;
|
||||
case ID_OPTIONS_READFBOTOMEMORYCPU: setRenderingMode(FB_READFBOMEMORY_CPU); break;
|
||||
|
@ -1144,14 +1150,31 @@ namespace MainWindow {
|
|||
CheckMenuItem(menu, savestateSlot[i], MF_BYCOMMAND | ((i == g_Config.iCurrentStateSlot) ? MF_CHECKED : MF_UNCHECKED));
|
||||
}
|
||||
|
||||
if (g_Config.iGPUBackend == GPU_BACKEND_DIRECT3D9) {
|
||||
switch (g_Config.iGPUBackend) {
|
||||
case GPU_BACKEND_DIRECT3D9:
|
||||
EnableMenuItem(menu, ID_OPTIONS_DIRECT3D9, MF_GRAYED);
|
||||
CheckMenuItem(menu, ID_OPTIONS_DIRECT3D9, MF_CHECKED);
|
||||
EnableMenuItem(menu, ID_OPTIONS_OPENGL, MF_ENABLED);
|
||||
} else {
|
||||
EnableMenuItem(menu, ID_OPTIONS_OPENGL, MF_GRAYED);
|
||||
CheckMenuItem(menu, ID_OPTIONS_OPENGL, MF_CHECKED);
|
||||
EnableMenuItem(menu, ID_OPTIONS_VULKAN, MF_ENABLED);
|
||||
CheckMenuItem(menu, ID_OPTIONS_DIRECT3D9, MF_CHECKED);
|
||||
CheckMenuItem(menu, ID_OPTIONS_OPENGL, MF_UNCHECKED);
|
||||
CheckMenuItem(menu, ID_OPTIONS_VULKAN, MF_UNCHECKED);
|
||||
break;
|
||||
case GPU_BACKEND_OPENGL:
|
||||
EnableMenuItem(menu, ID_OPTIONS_DIRECT3D9, MF_ENABLED);
|
||||
EnableMenuItem(menu, ID_OPTIONS_OPENGL, MF_GRAYED);
|
||||
EnableMenuItem(menu, ID_OPTIONS_VULKAN, MF_ENABLED);
|
||||
CheckMenuItem(menu, ID_OPTIONS_DIRECT3D9, MF_UNCHECKED);
|
||||
CheckMenuItem(menu, ID_OPTIONS_OPENGL, MF_CHECKED);
|
||||
CheckMenuItem(menu, ID_OPTIONS_VULKAN, MF_UNCHECKED);
|
||||
break;
|
||||
case GPU_BACKEND_VULKAN:
|
||||
EnableMenuItem(menu, ID_OPTIONS_DIRECT3D9, MF_ENABLED);
|
||||
EnableMenuItem(menu, ID_OPTIONS_OPENGL, MF_ENABLED);
|
||||
EnableMenuItem(menu, ID_OPTIONS_VULKAN, MF_GRAYED);
|
||||
CheckMenuItem(menu, ID_OPTIONS_DIRECT3D9, MF_UNCHECKED);
|
||||
CheckMenuItem(menu, ID_OPTIONS_OPENGL, MF_UNCHECKED);
|
||||
CheckMenuItem(menu, ID_OPTIONS_VULKAN, MF_CHECKED);
|
||||
break;
|
||||
}
|
||||
|
||||
UpdateDynamicMenuCheckmarks(menu);
|
||||
|
|
|
@ -481,6 +481,7 @@ BEGIN
|
|||
BEGIN
|
||||
MENUITEM "Direct3D9" ID_OPTIONS_DIRECT3D9
|
||||
MENUITEM "OpenGL" ID_OPTIONS_OPENGL
|
||||
MENUITEM "Vulkan" ID_OPTIONS_VULKAN
|
||||
END
|
||||
|
||||
POPUP "Rendering Mode"
|
||||
|
|
|
@ -323,6 +323,7 @@
|
|||
#define ID_EMULATION_ROTATION_H_R 40158
|
||||
#define ID_EMULATION_ROTATION_V_R 40159
|
||||
#define ID_OPTIONS_DISPLAY_LAYOUT 40160
|
||||
#define ID_OPTIONS_VULKAN 40161
|
||||
|
||||
// Dummy option to let the buffered rendering hotkey cycle through all the options.
|
||||
#define ID_OPTIONS_BUFFEREDRENDERINGDUMMY 40500
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue