Clean up sceKernelWaitThreadEnd() wrappers.
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3 changed files with 18 additions and 20 deletions
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@ -1807,47 +1807,45 @@ void sceKernelSleepThreadCB()
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__KernelCheckCallbacks();
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}
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void sceKernelWaitThreadEnd()
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int sceKernelWaitThreadEnd(SceUID threadID, u32 timeoutPtr)
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{
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SceUID id = PARAM(0);
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DEBUG_LOG(HLE,"sceKernelWaitThreadEnd(%i)",id);
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DEBUG_LOG(HLE, "sceKernelWaitThreadEnd(%i, %08x)", threadID);
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u32 error;
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Thread *t = kernelObjects.Get<Thread>(id, error);
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Thread *t = kernelObjects.Get<Thread>(threadID, error);
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if (t)
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{
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if (t->nt.status != THREADSTATUS_DORMANT) {
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__KernelWaitCurThread(WAITTYPE_THREADEND, id, 0, 0, false);
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__KernelWaitCurThread(WAITTYPE_THREADEND, threadID, 0, 0, false);
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} else {
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DEBUG_LOG(HLE,"sceKernelWaitThreadEnd - thread %i already ended. Doing nothing.", id);
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DEBUG_LOG(HLE, "sceKernelWaitThreadEnd - thread %i already ended. Doing nothing.", threadID);
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}
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}
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else
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{
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ERROR_LOG(HLE,"sceKernelWaitThreadEnd - bad thread %i", id);
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ERROR_LOG(HLE, "sceKernelWaitThreadEnd - bad thread %i", threadID);
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}
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RETURN(0);
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return 0;
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}
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void sceKernelWaitThreadEndCB()
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int sceKernelWaitThreadEndCB(SceUID threadID, u32 timeoutPtr)
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{
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SceUID id = PARAM(0);
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DEBUG_LOG(HLE,"sceKernelWaitThreadEnd(%i)",id);
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DEBUG_LOG(HLE, "sceKernelWaitThreadEnd(%i)", threadID);
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u32 error;
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Thread *t = kernelObjects.Get<Thread>(id, error);
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Thread *t = kernelObjects.Get<Thread>(threadID, error);
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if (t)
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{
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if (t->nt.status != THREADSTATUS_DORMANT) {
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__KernelWaitCurThread(WAITTYPE_THREADEND, id, 0, 0, true);
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__KernelWaitCurThread(WAITTYPE_THREADEND, threadID, 0, 0, true);
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} else {
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DEBUG_LOG(HLE,"sceKernelWaitThreadEnd - thread %i already ended. Doing nothing.", id);
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DEBUG_LOG(HLE,"sceKernelWaitThreadEnd - thread %i already ended. Doing nothing.", threadID);
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}
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__KernelCheckCallbacks();
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}
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else
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{
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ERROR_LOG(HLE,"sceKernelWaitThreadEnd - bad thread %i", id);
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ERROR_LOG(HLE,"sceKernelWaitThreadEnd - bad thread %i", threadID);
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}
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RETURN(0);
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return 0;
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}
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void sceKernelSuspendThread()
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