Merge pull request #15894 from unknownbrackets/debugger
GE Debugger: Record only one flip if display framebuf not changed, step on vsync
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5d50d02227
18 changed files with 41 additions and 39 deletions
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@ -41,6 +41,7 @@
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#include "GPU/Common/PresentationCommon.h"
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#include "GPU/Common/TextureCacheCommon.h"
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#include "GPU/Common/ReinterpretFramebuffer.h"
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#include "GPU/Debugger/Debugger.h"
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#include "GPU/Debugger/Record.h"
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#include "GPU/Debugger/Stepping.h"
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#include "GPU/GPUInterface.h"
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@ -105,6 +106,7 @@ void FramebufferManagerCommon::SetDisplayFramebuffer(u32 framebuf, u32 stride, G
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displayFramebufPtr_ = framebuf;
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displayStride_ = stride;
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displayFormat_ = format;
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GPUDebug::NotifyDisplay(framebuf, stride, format);
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GPURecord::NotifyDisplay(framebuf, stride, format);
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}
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