Remove some outdated debugging code (SetDebugTexture)
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2 changed files with 0 additions and 50 deletions
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@ -296,14 +296,6 @@ void TextureCacheCommon::UpdateMaxSeenV(TexCacheEntry *entry, bool throughMode)
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}
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TexCacheEntry *TextureCacheCommon::SetTexture(bool force) {
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#ifdef DEBUG_TEXTURES
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if (SetDebugTexture()) {
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// A different texture was bound, let's rebind next time.
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InvalidateLastTexture();
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return;
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}
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#endif
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if (force) {
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InvalidateLastTexture();
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}
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