Windows: Correct some variable init warnings.
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parent
4a33b5d4e2
commit
7119011363
5 changed files with 10 additions and 10 deletions
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@ -336,7 +336,7 @@ void CGEDebugger::UpdatePreviews() {
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return;
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}
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GPUgstate state = {0};
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GPUgstate state{};
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if (gpuDebug != nullptr) {
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state = gpuDebug->GetGState();
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@ -487,7 +487,7 @@ void CGEDebugger::PrimaryPreviewHover(int x, int y) {
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desc[0] = 0;
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} else if (x < 0 || y < 0) {
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// This means they left the area.
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GPUgstate state = {0};
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GPUgstate state{};
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if (gpuDebug != nullptr) {
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state = gpuDebug->GetGState();
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}
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@ -515,7 +515,7 @@ void CGEDebugger::SecondPreviewHover(int x, int y) {
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desc[0] = 0;
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} else if (x < 0 || y < 0) {
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// This means they left the area.
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GPUgstate state = {0};
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GPUgstate state{};
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if (gpuDebug != nullptr) {
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state = gpuDebug->GetGState();
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}
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@ -677,7 +677,7 @@ void CGEDebugger::DescribePixelRGBA(u32 pix, GPUDebugBufferFormat fmt, int x, in
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}
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void CGEDebugger::UpdateTextureLevel(int level) {
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GPUgstate state = {0};
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GPUgstate state{};
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if (gpuDebug != nullptr) {
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state = gpuDebug->GetGState();
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}
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