SDL: Use wstrings in Windows API calls.
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1 changed files with 8 additions and 4 deletions
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@ -218,7 +218,8 @@ int getDisplayNumber(void) {
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void SystemToast(const char *text) {
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#ifdef _WIN32
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MessageBox(0, text, "Toast!", MB_ICONINFORMATION);
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std::wstring str = ConvertUTF8ToWString(text);
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MessageBox(0, str.c_str(), L"Toast!", MB_ICONINFORMATION);
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#else
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puts(text);
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#endif
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@ -256,7 +257,8 @@ void LaunchBrowser(const char *url) {
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#if defined(MOBILE_DEVICE)
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ILOG("Would have gone to %s but LaunchBrowser is not implemented on this platform", url);
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#elif defined(_WIN32)
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ShellExecute(NULL, "open", url, NULL, NULL, SW_SHOWNORMAL);
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std::wstring wurl = ConvertUTF8ToWString(url);
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ShellExecute(NULL, L"open", wurl.c_str(), NULL, NULL, SW_SHOWNORMAL);
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#elif defined(__APPLE__)
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std::string command = std::string("open ") + url;
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system(command.c_str());
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@ -273,7 +275,8 @@ void LaunchMarket(const char *url) {
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#if defined(MOBILE_DEVICE)
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ILOG("Would have gone to %s but LaunchMarket is not implemented on this platform", url);
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#elif defined(_WIN32)
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ShellExecute(NULL, "open", url, NULL, NULL, SW_SHOWNORMAL);
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std::wstring wurl = ConvertUTF8ToWString(url);
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ShellExecute(NULL, L"open", wurl.c_str(), NULL, NULL, SW_SHOWNORMAL);
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#elif defined(__APPLE__)
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std::string command = std::string("open ") + url;
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system(command.c_str());
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@ -290,7 +293,8 @@ void LaunchEmail(const char *email_address) {
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#if defined(MOBILE_DEVICE)
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ILOG("Would have opened your email client for %s but LaunchEmail is not implemented on this platform", email_address);
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#elif defined(_WIN32)
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ShellExecute(NULL, "open", (std::string("mailto:") + email_address).c_str(), NULL, NULL, SW_SHOWNORMAL);
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std::wstring mailto = std::wstring(L"mailto:") + ConvertUTF8ToWString(email_address);
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ShellExecute(NULL, L"open", mailto.c_str(), NULL, NULL, SW_SHOWNORMAL);
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#elif defined(__APPLE__)
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std::string command = std::string("open mailto:") + email_address;
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system(command.c_str());
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