Fix issue where render resolution wasn't applied correctly.

This commit is contained in:
Henrik Rydgård 2022-11-27 21:34:51 +01:00
parent 11c1b539e0
commit 7c72fa06ee

View file

@ -1247,6 +1247,7 @@ UI::EventReturn GameSettingsScreen::OnResolutionChange(UI::EventParams &e) {
RecreateActivity();
}
Reporting::UpdateConfig();
NativeMessageReceived("gpu_renderResized", "");
return UI::EVENT_DONE;
}