Add some infrastructure to be used for frameskipping

This commit is contained in:
Henrik Rydgard 2013-02-18 23:44:32 +01:00
parent cbb786c7f0
commit 7c91802e3c
4 changed files with 32 additions and 9 deletions

View file

@ -330,6 +330,9 @@ void GLES_GPU::ExecuteOp(u32 op, u32 diff) {
case GE_CMD_PRIM:
{
if (gstate_c.skipDrawReason)
return;
framebufferManager_.SetRenderFrameBuffer();
u32 count = data & 0xFFFF;