Speed up game start under Windows by not filling the symbol listbox until the disasm window is opened.
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6ac9dfe6b5
commit
84b36d6e61
4 changed files with 47 additions and 33 deletions
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@ -848,22 +848,33 @@ void CDisasm::SetDebugMode(bool _bDebug, bool switchPC)
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}
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}
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void CDisasm::NotifyMapLoaded()
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{
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if (g_symbolMap)
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g_symbolMap->FillSymbolListBox(GetDlgItem(m_hDlg, IDC_FUNCTIONLIST),ST_FUNCTION);
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CtrlDisAsmView *ptr = CtrlDisAsmView::getFrom(GetDlgItem(m_hDlg,IDC_DISASMVIEW));
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void CDisasm::Show(bool bShow) {
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if (deferredSymbolFill_ && bShow) {
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if (g_symbolMap)
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g_symbolMap->FillSymbolListBox(GetDlgItem(m_hDlg, IDC_FUNCTIONLIST), ST_FUNCTION);
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deferredSymbolFill_ = false;
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}
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Dialog::Show(bShow);
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}
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void CDisasm::NotifyMapLoaded() {
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if (m_bShowState == SW_SHOW) {
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if (g_symbolMap)
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g_symbolMap->FillSymbolListBox(GetDlgItem(m_hDlg, IDC_FUNCTIONLIST), ST_FUNCTION);
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} else {
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deferredSymbolFill_ = true;
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}
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CtrlDisAsmView *ptr = CtrlDisAsmView::getFrom(GetDlgItem(m_hDlg, IDC_DISASMVIEW));
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ptr->clearFunctions();
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ptr->redraw();
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}
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void CDisasm::Goto(u32 addr)
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{
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CtrlDisAsmView *ptr = CtrlDisAsmView::getFrom(GetDlgItem(m_hDlg,IDC_DISASMVIEW));
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CtrlDisAsmView *ptr = CtrlDisAsmView::getFrom(GetDlgItem(m_hDlg, IDC_DISASMVIEW));
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ptr->gotoAddr(addr);
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SetFocus(GetDlgItem(m_hDlg, IDC_DISASMVIEW));
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ptr->redraw();
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}
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void CDisasm::UpdateDialog(bool _bComplete)
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