dx9: Explicitly specify the backbuffer size.
Some people are getting black screens with Direct3D9 now, this is just a theory. Can revert if it doesn't help.
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2 changed files with 22 additions and 14 deletions
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@ -713,9 +713,9 @@ void NativeRender() {
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TakeScreenshot();
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}
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if (g_Config.iGPUBackend == GPU_BACKEND_DIRECT3D9) {
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if (resized) {
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resized = false;
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if (resized) {
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resized = false;
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if (g_Config.iGPUBackend == GPU_BACKEND_DIRECT3D9) {
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#ifdef _WIN32
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D3D9_Resize(0);
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#endif
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