parent
96a19ea982
commit
864c0be604
1 changed files with 2 additions and 4 deletions
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@ -109,7 +109,6 @@ void InitMemoryForGameISO(std::string fileToStart) {
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// No idea why they are doing this, but it works to just bypass it. They could stop
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// inventing new filenames though...
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static const char *altBootNames[] = {
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"disc0:/PSP_GAME/SYSDIR/EBOOT.OLD",
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"disc0:/PSP_GAME/SYSDIR/EBOOT.OLD",
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"disc0:/PSP_GAME/SYSDIR/EBOOT.DAT",
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"disc0:/PSP_GAME/SYSDIR/EBOOT.BI",
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@ -153,15 +152,14 @@ bool Load_PSP_ISO(const char *filename, std::string *error_string)
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// Bypass Chinese translation patches, see comment above.
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for (int i = 0; i < ARRAY_SIZE(altBootNames); i++) {
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if (pspFileSystem.GetFileInfo(altBootNames[i]).exists) {
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bootpath = altBootNames[i];
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break;
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bootpath = altBootNames[i];
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}
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}
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// Bypass another more dangerous one where the file is in USRDIR - this could collide with files in some game.
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std::string id = g_paramSFO.GetValueString("DISC_ID");
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if (id == "NPJH50624" && pspFileSystem.GetFileInfo("disc0:/PSP_GAME/USRDIR/PAKFILE2.BIN").exists) {
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bootpath == "disc0:/PSP_GAME/USRDIR/PAKFILE2.BIN";
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bootpath = "disc0:/PSP_GAME/USRDIR/PAKFILE2.BIN";
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}
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