Add a file loader to perform disk caching.

Had to do some tricks to handle gameinfocache threads properly.
This commit is contained in:
Unknown W. Brackets 2015-06-27 18:32:21 -07:00
parent da827d9ef0
commit 88b23460f1
10 changed files with 702 additions and 0 deletions

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@ -531,6 +531,8 @@ std::string GetSysDirectory(PSPDirectories directoryType) {
return g_Config.memStickDirectory + "PSP/SYSTEM/DUMP/";
case DIRECTORY_SAVESTATE:
return g_Config.memStickDirectory + "PSP/PPSSPP_STATE/";
case DIRECTORY_CACHE:
return g_Config.memStickDirectory + "PSP/SYSTEM/CACHE/";
// Just return the memory stick root if we run into some sort of problem.
default:
ERROR_LOG(FILESYS, "Unknown directory type.");