Wrap some SysMemForKernel
Used in "Hatsune Miku Project Diva Extend" chinese patched version Prepare real support the chinese patched game.
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3 changed files with 10 additions and 3 deletions
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@ -87,6 +87,9 @@ const HLEFunction SysMemForKernel[] = {
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{ 0X636C953B, &WrapI_II<sceKernelAllocHeapMemory>, "sceKernelAllocHeapMemory", 'x', "ii" },
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{ 0XC9805775, &WrapI_I<sceKernelDeleteHeap>, "sceKernelDeleteHeap", 'i', "i" },
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{ 0X1C1FBFE7, &WrapI_IIIC<sceKernelCreateHeap>, "sceKernelCreateHeap", 'i', "iixs" },
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{ 0X237DBD4F, &WrapI_ICIUU<sceKernelAllocPartitionMemory>, "sceKernelAllocPartitionMemory", 'i', "isixx",HLE_KERNEL_SYSCALL },
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{ 0XB6D61D02, &WrapI_I<sceKernelFreePartitionMemory>, "sceKernelFreePartitionMemory", 'i', "i",HLE_KERNEL_SYSCALL },
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{ 0X9D9A5BA1, &WrapU_I<sceKernelGetBlockHeadAddr>, "sceKernelGetBlockHeadAddr", 'x', "i",HLE_KERNEL_SYSCALL },
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};
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void Register_SysMemForKernel() {
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