This seems to be better

This commit is contained in:
raven02 2013-11-14 19:33:20 +08:00
parent fe15d88cd8
commit 8af2e66bd5

View file

@ -667,7 +667,12 @@ void FramebufferManager::SetRenderFrameBuffer() {
vfb = v;
// Update fb stride in case it changed
vfb->fb_stride = fb_stride;
if (v->format != fmt || (v->width < drawing_width && v->height < drawing_height)) {
vfb->fb_stride = fb_stride;
if (v->width < drawing_width && v->height < drawing_height) {
v->width = drawing_width;
v->height = drawing_height;
}
if (v->format != fmt) {
v->width = drawing_width;
v->height = drawing_height;
v->format = fmt;