Fix a PIC compliance bug in the VFPU. Comment other cases properly (for easy searching).
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6 changed files with 22 additions and 17 deletions
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@ -932,7 +932,7 @@ void VertexDecoderJitCache::Jit_Color4444() {
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// Spread to RGBA -> R00GB00A.
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PUNPCKLBW(fpScratchReg, R(fpScratchReg));
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if (RipAccessible(&color4444mask[0])) {
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PAND(fpScratchReg, M(&color4444mask[0]));
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PAND(fpScratchReg, M(&color4444mask[0])); // rip accessible
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} else {
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MOV(PTRBITS, R(tempReg1), ImmPtr(&color4444mask));
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PAND(fpScratchReg, MatR(tempReg1));
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