Add back support for custom buttons to control analog inputs
This commit is contained in:
parent
e078f61bad
commit
9623f515e7
2 changed files with 3 additions and 1 deletions
|
@ -504,10 +504,12 @@ void ControlMapper::PSPKey(int deviceId, int pspKeyCode, int flags) {
|
|||
if (flags & KEY_DOWN) {
|
||||
virtKeys_[vk] = 1.0f;
|
||||
onVKey(pspKeyCode, true);
|
||||
onVKeyAnalog(deviceId, pspKeyCode, 1.0f);
|
||||
}
|
||||
if (flags & KEY_UP) {
|
||||
virtKeys_[vk] = 0.0f;
|
||||
onVKey(pspKeyCode, false);
|
||||
onVKeyAnalog(deviceId, pspKeyCode, 0.0f);
|
||||
}
|
||||
} else {
|
||||
// INFO_LOG(SYSTEM, "pspKey %d %d", pspKeyCode, flags);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue