Remove the ability to turn off prescaleUV entirely. It's simply better to do it in the vertex decoder.
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23 changed files with 100 additions and 413 deletions
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@ -730,7 +730,6 @@ static ConfigSetting debuggerSettings[] = {
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};
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static ConfigSetting speedHackSettings[] = {
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ReportedConfigSetting("PrescaleUVCoords", &g_Config.bPrescaleUV, true, true, true),
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ReportedConfigSetting("DisableAlphaTest", &g_Config.bDisableAlphaTest, false, true, true),
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ConfigSetting(false),
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