Unify DestroyFramebuf()

This commit is contained in:
Henrik Rydgard 2017-02-06 12:02:30 +01:00
parent 29e16bfefd
commit a0992cce75
10 changed files with 82 additions and 111 deletions

View file

@ -86,7 +86,7 @@ FramebufferManagerVulkan::FramebufferManagerVulkan(Draw::DrawContext *draw, Vulk
drawPixelsTexFormat_(GE_FORMAT_INVALID),
convBuf_(nullptr),
convBufSize_(0),
textureCache_(nullptr),
textureCacheVulkan_(nullptr),
shaderManager_(nullptr),
resized_(false),
pixelBufObj_(nullptr),
@ -106,6 +106,11 @@ FramebufferManagerVulkan::~FramebufferManagerVulkan() {
DestroyDeviceObjects();
}
void FramebufferManagerVulkan::SetTextureCache(TextureCacheVulkan *tc) {
textureCacheVulkan_ = tc;
textureCache_ = tc;
}
void FramebufferManagerVulkan::InitDeviceObjects() {
// Create a bunch of render pass objects, for normal rendering with a depth buffer,
// with and without pre-clearing of both depth/stencil and color, so 4 combos.
@ -416,7 +421,7 @@ void FramebufferManagerVulkan::DrawPixels(VirtualFramebuffer *vfb, int dstX, int
VulkanTexture *pixelTex = MakePixelTexture(srcPixels, srcPixelFormat, srcStride, width, height);
DrawTexture(pixelTex, dstX, dstY, width, height, vfb->bufferWidth, vfb->bufferHeight, 0.0f, 0.0f, 1.0f, 1.0f, pipelineBasicTex_, ROTATION_LOCKED_HORIZONTAL);
textureCache_->ForgetLastTexture();
textureCacheVulkan_->ForgetLastTexture();
}
void FramebufferManagerVulkan::DrawFramebufferToOutput(const u8 *srcPixels, GEBufferFormat srcPixelFormat, int srcStride, bool applyPostShader) {
@ -536,26 +541,6 @@ void FramebufferManagerVulkan::DrawTexture(VulkanTexture *texture, float x, floa
vkCmdDraw(cmd, 4, 1, 0, 0);
}
void FramebufferManagerVulkan::DestroyFramebuf(VirtualFramebuffer *v) {
textureCache_->NotifyFramebuffer(v->fb_address, v, NOTIFY_FB_DESTROYED);
if (v->fbo) {
delete v->fbo;
v->fbo = 0;
}
// Wipe some pointers
if (currentRenderVfb_ == v)
currentRenderVfb_ = 0;
if (displayFramebuf_ == v)
displayFramebuf_ = 0;
if (prevDisplayFramebuf_ == v)
prevDisplayFramebuf_ = 0;
if (prevPrevDisplayFramebuf_ == v)
prevPrevDisplayFramebuf_ = 0;
delete v;
}
void FramebufferManagerVulkan::RebindFramebuffer() {
// Switch command buffer?
}
@ -645,7 +630,7 @@ void FramebufferManagerVulkan::NotifyRenderFramebufferCreated(VirtualFramebuffer
gstate_c.skipDrawReason |= SKIPDRAW_NON_DISPLAYED_FB;
}
textureCache_->NotifyFramebuffer(vfb->fb_address, vfb, NOTIFY_FB_CREATED);
textureCacheVulkan_->NotifyFramebuffer(vfb->fb_address, vfb, NOTIFY_FB_CREATED);
// ugly...
if ((gstate_c.curRTWidth != vfb->width || gstate_c.curRTHeight != vfb->height) && shaderManager_) {
gstate_c.Dirty(DIRTY_PROJMATRIX);
@ -658,7 +643,7 @@ void FramebufferManagerVulkan::NotifyRenderFramebufferSwitched(VirtualFramebuffe
} else {
DownloadFramebufferOnSwitch(prevVfb);
}
textureCache_->ForgetLastTexture();
textureCacheVulkan_->ForgetLastTexture();
if (useBufferedRendering_) {
if (vfb->fbo) {
@ -667,7 +652,7 @@ void FramebufferManagerVulkan::NotifyRenderFramebufferSwitched(VirtualFramebuffe
} else {
if (vfb->fbo) {
// wtf? This should only happen very briefly when toggling bBufferedRendering
textureCache_->NotifyFramebuffer(vfb->fb_address, vfb, NOTIFY_FB_DESTROYED);
textureCacheVulkan_->NotifyFramebuffer(vfb->fb_address, vfb, NOTIFY_FB_DESTROYED);
delete vfb->fbo;
vfb->fbo = nullptr;
}
@ -679,7 +664,7 @@ void FramebufferManagerVulkan::NotifyRenderFramebufferSwitched(VirtualFramebuffe
gstate_c.skipDrawReason |= SKIPDRAW_NON_DISPLAYED_FB;
}
}
textureCache_->NotifyFramebuffer(vfb->fb_address, vfb, NOTIFY_FB_UPDATED);
textureCacheVulkan_->NotifyFramebuffer(vfb->fb_address, vfb, NOTIFY_FB_UPDATED);
// Copy depth pixel value from the read framebuffer to the draw framebuffer
if (prevVfb && !g_Config.bDisableSlowFramebufEffects) {
@ -703,7 +688,7 @@ void FramebufferManagerVulkan::NotifyRenderFramebufferSwitched(VirtualFramebuffe
void FramebufferManagerVulkan::NotifyRenderFramebufferUpdated(VirtualFramebuffer *vfb, bool vfbFormatChanged) {
if (vfbFormatChanged) {
textureCache_->NotifyFramebuffer(vfb->fb_address, vfb, NOTIFY_FB_UPDATED);
textureCacheVulkan_->NotifyFramebuffer(vfb->fb_address, vfb, NOTIFY_FB_UPDATED);
if (vfb->drawnFormat != vfb->format) {
ReformatFramebufferFrom(vfb, vfb->drawnFormat);
}
@ -1075,7 +1060,7 @@ void FramebufferManagerVulkan::ReadFramebufferToMemory(VirtualFramebuffer *vfb,
PackFramebufferSync_(nvfb, x, y, w, h);
}
textureCache_->ForgetLastTexture();
textureCacheVulkan_->ForgetLastTexture();
RebindFramebuffer();
}
}
@ -1110,7 +1095,7 @@ void FramebufferManagerVulkan::DownloadFramebufferForClut(u32 fb_address, u32 lo
PackFramebufferSync_(nvfb, x, y, w, h);
textureCache_->ForgetLastTexture();
textureCacheVulkan_->ForgetLastTexture();
RebindFramebuffer();
}
}