Improve error message on vertex decoder compile fail. Also disable a broken vertex JIT function until it can be fixed.
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4 changed files with 15 additions and 10 deletions
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@ -1248,7 +1248,7 @@ void VertexDecoder::SetVertexType(u32 fmt, const VertexDecoderOptions &options,
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if (jitCache && g_Config.bVertexDecoderJit) {
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jitted_ = jitCache->Compile(*this, &jittedSize_);
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if (!jitted_) {
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WARN_LOG(G3D, "Vertex decoder JIT failed! fmt = %08x", fmt_);
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WARN_LOG(G3D, "Vertex decoder JIT failed! fmt = %08x (%s)", fmt_, GetString(SHADER_STRING_SHORT_DESC).c_str());
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}
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}
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}
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