Adding gameid to gameinfoscreen
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1 changed files with 1 additions and 1 deletions
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@ -107,7 +107,7 @@ void GameScreen::update(InputState &input) {
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GameInfo *info = g_gameInfoCache.GetInfo(gamePath_, true);
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GameInfo *info = g_gameInfoCache.GetInfo(gamePath_, true);
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if (tvTitle_)
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if (tvTitle_)
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tvTitle_->SetText(info->title);
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tvTitle_->SetText(info->title + " (" + info->id + ")");
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if (info->iconTexture && texvGameIcon_) {
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if (info->iconTexture && texvGameIcon_) {
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texvGameIcon_->SetTexture(info->iconTexture);
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texvGameIcon_->SetTexture(info->iconTexture);
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uint32_t color = whiteAlpha(ease((time_now_d() - info->timeIconWasLoaded) * 3));
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uint32_t color = whiteAlpha(ease((time_now_d() - info->timeIconWasLoaded) * 3));
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