Split out the GPU vendor and the full detail.

This way we can sort things more easily.
This commit is contained in:
Unknown W. Brackets 2013-04-29 00:30:54 -07:00
parent 8d4299a4d2
commit b0ce9e934e
5 changed files with 17 additions and 8 deletions

View file

@ -187,7 +187,7 @@ public:
// Debugging
virtual void DumpNextFrame() = 0;
virtual void GetReportingInfo(std::string &info) = 0;
virtual void GetReportingInfo(std::string &primaryInfo, std::string &fullInfo) = 0;
virtual const std::list<int>& GetDisplayLists() = 0;
virtual DisplayList* GetCurrentDisplayList() = 0;
virtual bool DecodeTexture(u8* dest, GPUgstate state) = 0;