Core: Properly stop on abrupt shutdown.
When dragging a game/dump/etc. into PPSSPP while running, we call shutdown immediately. This wasn't properly notifying Stop handlers. Fixes #13884.
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@ -493,7 +493,7 @@ void PSP_Shutdown() {
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// Make sure things know right away that PSP memory, etc. is going away.
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pspIsQuitting = true;
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if (coreState == CORE_RUNNING)
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Core_UpdateState(CORE_POWERDOWN);
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Core_Stop();
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#ifndef MOBILE_DEVICE
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if (g_Config.bFuncHashMap) {
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