New functions for sceSas/sceVaudio .Massive checkup on all functions parameters and return value.
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ef387dbd51
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2 changed files with 131 additions and 42 deletions
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@ -41,6 +41,16 @@ static const int PSP_SAS_ADSR_DECAY=2;
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static const int PSP_SAS_ADSR_SUSTAIN=4;
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static const int PSP_SAS_ADSR_RELEASE=8;
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int grainSamples;
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int output;
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int waveformEffectType;
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int waveformEffectDelay;
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int waveformEffectFeedback ;
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int waveformEffectLeftVol;
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int waveformEffectRightVol;
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int waveformEffectIsDryOn;
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int waveformEffectIsWetOn;
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static const double f[5][2] =
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{ { 0.0, 0.0 },
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{ 60.0 / 64.0, 0.0 },
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@ -133,6 +143,7 @@ bool VagDecoder::Decode()
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struct Voice
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{
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u32 vagAddr;
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u32 pcmAddr;
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int samplePos;
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int size;
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int loop;
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@ -151,8 +162,8 @@ struct Voice
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int sustainLevel;
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int releaseType;
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int pitch;
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bool endFlag;
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bool PauseFlag;
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int setPaused;
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int height;
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bool playing;
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VagDecoder vag;
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@ -166,6 +177,8 @@ public:
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int grainSize;
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int maxVoices;
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int sampleRate;
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int outputMode;
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int length;
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void mix(u32 outAddr);
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};
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@ -205,20 +218,21 @@ void SasInstance::mix(u32 outAddr)
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}
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}
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u32 sceSasInit(u32 core, u32 grainSize, u32 maxVoices, u32 unknown, u32 sampleRate)
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u32 sceSasInit(u32 core, u32 grainSize, u32 maxVoices, u32 outputMode, u32 sampleRate)
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{
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DEBUG_LOG(HLE,"0=sceSasInit()");
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memset(&sas, 0, sizeof(sas));
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sas.grainSize = grainSize;
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sas.maxVoices = maxVoices;
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sas.sampleRate = sampleRate;
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sas.outputMode = outputMode;
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for (int i = 0; i < 32; i++) {
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sas.voices[i].playing = false;
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}
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return 0;
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}
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u32 sceSasGetEndFlag()
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u32 sceSasGetEndFlag(u32 core)
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{
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u32 endFlag = 0;
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for (int i = 0; i < sas.maxVoices; i++) {
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@ -230,7 +244,7 @@ u32 sceSasGetEndFlag()
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}
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// Runs the mixer
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void _sceSasCore(u32 outAddr)
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void _sceSasCore(u32 core, u32 outAddr)
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{
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DEBUG_LOG(HLE,"0=sceSasCore(, %08x) (grain: %i samples)", outAddr, sas.grainSize);
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Memory::Memset(outAddr, 0, sas.grainSize * 2 * 2);
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@ -239,7 +253,7 @@ void _sceSasCore(u32 outAddr)
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}
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// Another way of running the mixer, what was the difference again?
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void _sceSasCoreWithMix(u32 outAddr)
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void _sceSasCoreWithMix(u32 core, u32 outAddr)
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{
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DEBUG_LOG(HLE,"0=sceSasCoreWithMix(, %08x)", outAddr);
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sas.mix(outAddr);
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@ -260,9 +274,20 @@ void sceSasSetVoice(u32 core, int voiceNum, u32 vagAddr, int size, int loop)
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RETURN(0);
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}
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u32 sceSasSetPause(u32 core, int voicebit, int pause)
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{
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DEBUG_LOG(HLE,"0=sceSasSetPause(core=%08x, voicebit=%i, pause=%i)", core, voicebit, pause);
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for (int i = 0; voicebit != 0; i++, voicebit >>= 1) {
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if ((voicebit & 1) != 0) {
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sas.voices[i].setPaused=pause;
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}
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}
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return 0;
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}
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void sceSasSetVolume(u32 core, int voiceNum, int l, int r, int el, int er)
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{
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DEBUG_LOG(HLE,"UNIMPL 0=sceSasSetVolume(core=%08x, voicenum=%i, l=%i, r=%i, el=%i, er=%i", core, voiceNum, l, r, el, er);
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DEBUG_LOG(HLE,"0=sceSasSetVolume(core=%08x, voiceNum=%i, l=%i, r=%i, el=%i, er=%i", core, voiceNum, l, r, el, er);
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Voice &v = sas.voices[voiceNum];
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v.volumeLeft = l;
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v.volumeRight = r;
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@ -273,13 +298,13 @@ void sceSasSetPitch(u32 core, int voiceNum, int pitch)
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{
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Voice &v = sas.voices[voiceNum];
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v.pitch = pitch;
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DEBUG_LOG(HLE,"UNIMPL 0=sceSasSetPitch(core=%08x, voicenum=%i, pitch=%i)", core, voiceNum, pitch);
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DEBUG_LOG(HLE,"0=sceSasSetPitch(core=%08x, voiceNum=%i, pitch=%i)", core, voiceNum, pitch);
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RETURN(0);
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}
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void sceSasSetKeyOn(u32 core, int voiceNum)
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{
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DEBUG_LOG(HLE,"0=sceSasSetKeyOff(core=%08x, voicenum=%i)", core, voiceNum);
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DEBUG_LOG(HLE,"0=sceSasSetKeyOn(core=%08x, voiceNum=%i)", core, voiceNum);
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Voice &v = sas.voices[voiceNum];
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v.vag.Start(Memory::GetPointer(v.vagAddr));
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v.playing = true;
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@ -290,7 +315,7 @@ void sceSasSetKeyOn(u32 core, int voiceNum)
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// sceSasSetKeyOff can be used to start sounds, that just sound during the Release phase!
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void sceSasSetKeyOff(u32 core, int voiceNum)
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{
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DEBUG_LOG(HLE,"0=sceSasSetKeyOff(core=%08x, voicenum=%i)", core, voiceNum);
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DEBUG_LOG(HLE,"0=sceSasSetKeyOff(core=%08x, voiceNum=%i)", core, voiceNum);
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Voice &v = sas.voices[voiceNum];
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v.playing = false; // not right! Should directly enter Release envelope stage instead!
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RETURN(0);
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@ -298,18 +323,18 @@ void sceSasSetKeyOff(u32 core, int voiceNum)
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u32 sceSasSetNoise(u32 core, int voiceNum, int freq)
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{
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DEBUG_LOG(HLE,"0=sceSasSetVoice(core=%08x, voiceNum=%i, freq=%i)", core, voiceNum, freq);
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DEBUG_LOG(HLE,"0=sceSasSetNoise(core=%08x, voiceNum=%i, freq=%i)", core, voiceNum, freq);
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Voice &v = sas.voices[voiceNum];
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v.freq = freq;
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return(0);
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return 0;
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}
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u32 sceSasSetSL(u32 core, int voiceNum, int level)
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{
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DEBUG_LOG(HLE,"0=sceSasSetSL(core=%08x, voicenum=%i, level=%i)", core, voiceNum, level);
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DEBUG_LOG(HLE,"0=sceSasSetSL(core=%08x, voiceNum=%i, level=%i)", core, voiceNum, level);
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Voice &v = sas.voices[voiceNum];
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v.sustainLevel = level;
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return(0);
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return 0;
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}
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u32 sceSasSetADSR(u32 core, int voiceNum,int flag ,int a, int d, int s, int r)
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@ -331,7 +356,7 @@ u32 sceSasSetADSRMode(u32 core, int voiceNum,int flag ,int a, int d, int s, int
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if ((flag & 0x2) != 0) v.decayType = d;
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if ((flag & 0x4) != 0) v.sustainType = s;
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if ((flag & 0x8) != 0) v.releaseType = r;
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return 0;
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return 0 ;
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}
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// http://code.google.com/p/jpcsp/source/browse/trunk/src/jpcsp/HLE/modules150/sceSasCore.java
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@ -426,17 +451,20 @@ u32 sceSasGetEnvelopeHeight(u32 core, u32 voiceNum)
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void sceSasRevType(u32 core, int type)
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{
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DEBUG_LOG(HLE,"UNIMPL 0=sceSasRevType(core=%08x, type=%i)", core, type);
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DEBUG_LOG(HLE,"0=sceSasRevType(core=%08x, type=%i)", core, type);
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waveformEffectType=type;
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RETURN(0);
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}
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void sceSasRevParam(u32 core, int param1, int param2)
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void sceSasRevParam(u32 core, int delay, int feedback)
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{
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DEBUG_LOG(HLE,"UNIMPL 0=sceSasRevParam(core=%08x, param1=%i, param2=%i)", core, param1, param2);
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DEBUG_LOG(HLE,"0=sceSasRevParam(core=%08x, delay=%i, feedback=%i)", core, delay, feedback);
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waveformEffectDelay = delay;
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waveformEffectFeedback = feedback;
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RETURN(0);
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}
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u32 sceSasGetPauseFlag()
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u32 sceSasGetPauseFlag(u32 core)
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{
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u32 PauseFlag = 0;
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for (int i = 0; i < sas.maxVoices; i++) {
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@ -447,33 +475,76 @@ u32 sceSasGetPauseFlag()
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return PauseFlag;
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}
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void sceSasRevEVOL(u32 core, int param1, int param2)
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void sceSasRevEVOL(u32 core, int lv, int rv)
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{
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DEBUG_LOG(HLE,"UNIMPL 0=sceSasRevEVOL(core=%08x, param1=%i, param2=%i)", core, param1, param2);
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DEBUG_LOG(HLE,"0=sceSasRevEVOL(core=%08x, leftVolume=%i, rightVolume=%i)", core, lv, rv);
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waveformEffectLeftVol = lv;
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waveformEffectRightVol = rv;
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RETURN(0);
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}
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void sceSasRevVON(u32 core, int param1, int param2)
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void sceSasRevVON(u32 core, int dry, int wet)
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{
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DEBUG_LOG(HLE,"UNIMPL 0=sceSasRevEVOL(core=%08x, param1=%i, param2=%i)", core, param1, param2);
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DEBUG_LOG(HLE,"0=sceSasRevVON(core=%08x, dry=%i, wet=%i)", core, dry, wet);
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waveformEffectIsDryOn = (dry > 0);
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waveformEffectIsWetOn = (wet > 0);
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RETURN(0);
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}
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void sceSasGetOutputMode(u32 core, int param1, int param2)
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u32 sceSasGetGrain(u32 core)
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{
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DEBUG_LOG(HLE,"UNIMPL 0=sceSasGetOutputMode(core=%08x, param1=%i, param2=%i)", core, param1, param2);
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RETURN(0);
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DEBUG_LOG(HLE,"0=sceSasGetGrain(core=%08x)", core);
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return grainSamples;
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}
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u32 sceSasSetGrain(u32 core, int grain)
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{
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DEBUG_LOG(HLE,"0=sceSasSetGrain(core=%08x, grain=%i)", core, grain);
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grainSamples=grain;
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return 0;
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}
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u32 sceSasGetOutputMode(u32 core)
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{
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DEBUG_LOG(HLE,"0=sceSasGetOutputMode(core=%08x)", core);
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return output;
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}
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u32 sceSasSetOutputMode(u32 core, u32 outputMode)
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{
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DEBUG_LOG(HLE,"0=sceSasSetOutputMode(core=%08x, outputMode=%i)", core, outputMode);
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output=outputMode;
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return 0;
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}
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u32 sceSasGetAllEnvelopeHeights(u32 core, u32 heightsAddr)
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{
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DEBUG_LOG(HLE,"0=sceSasGetAllEnvelopeHeights(core=%08x, heightsAddr=%i)", core, heightsAddr);
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Memory::Memset(heightsAddr, 0 , sas.length * 4);
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for (int i = 0; i < sas.length ; i++) {
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int voiceHeight = sas.voices[i].height;
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}
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return 0;
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}
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void sceSasSetVoicePCM(u32 core, int voiceNum, u32 pcmAddr, int size, int loop)
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{
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DEBUG_LOG(HLE,"0=sceSasSetVoicePCM(core=%08x, voicenum=%i, pcmAddr=%08x, size=%i, loop=%i)",core, voiceNum, pcmAddr, size, loop);
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Voice &v = sas.voices[voiceNum];
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v.pcmAddr = pcmAddr;
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v.size = size;
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v.loop = loop;
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v.playing = true;
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RETURN(0);
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}
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const HLEFunction sceSasCore[] =
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{
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{0x42778a9f, WrapU_UUUUU<sceSasInit>, "__sceSasInit"}, // (SceUID * sasCore, int grain, int maxVoices, int outputMode, int sampleRate)
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{0xa3589d81, WrapV_U<_sceSasCore>, "__sceSasCore"},
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{0x50a14dfc, WrapV_U<_sceSasCoreWithMix>, "__sceSasCoreWithMix"}, // Process and mix into buffer (int sasCore, int sasInOut, int leftVolume, int rightVolume)
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{0x68a46b95, WrapU_V<sceSasGetEndFlag>, "__sceSasGetEndFlag"}, // int sasCore
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{0xa3589d81, WrapV_UU<_sceSasCore>, "__sceSasCore"},
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{0x50a14dfc, WrapV_UU<_sceSasCoreWithMix>, "__sceSasCoreWithMix"}, // Process and mix into buffer (int sasCore, int sasInOut, int leftVolume, int rightVolume)
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{0x68a46b95, WrapU_U<sceSasGetEndFlag>, "__sceSasGetEndFlag"}, // int sasCore
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{0x440ca7d8, WrapV_UIIIII<sceSasSetVolume>, "__sceSasSetVolume"},
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{0xad84d37f, WrapV_UII<sceSasSetPitch>, "__sceSasSetPitch"},
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{0x99944089, WrapV_UIUII<sceSasSetVoice>, "__sceSasSetVoice"}, // (int sasCore, int voice, int vagAddr, int size, int loopmode)
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@ -489,16 +560,16 @@ const HLEFunction sceSasCore[] =
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{0xd5a229c9, WrapV_UII<sceSasRevEVOL>, "__sceSasRevEVOL"}, // (int sasCore, int leftVol, int rightVol) // effect volume
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{0x33d4ab37, WrapV_UI<sceSasRevType>, "__sceSasRevType"}, // (int sasCore, int type)
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{0x267a6dd2, WrapV_UII<sceSasRevParam>, "__sceSasRevParam"}, // (int sasCore, int delay, int feedback)
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{0x2c8e6ab3, WrapU_V<sceSasGetPauseFlag>, "__sceSasGetPauseFlag"}, // int sasCore
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{0x787d04d5, 0, "__sceSasSetPause"},
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{0x2c8e6ab3, WrapU_U<sceSasGetPauseFlag>, "__sceSasGetPauseFlag"}, // int sasCore
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{0x787d04d5, WrapU_UII<sceSasSetPause>, "__sceSasSetPause"},
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{0xa232cbe6, 0, "__sceSasSetTriangularWave"}, // (int sasCore, int voice, int unknown)
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{0xd5ebbbcd, 0, "__sceSasSetSteepWave"}, // (int sasCore, int voice, int unknown) // square wave?
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{0xBD11B7C2, 0, "__sceSasGetGrain"},
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{0xd1e0a01e, 0, "__sceSasSetGrain"},
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{0xe175ef66, WrapV_UII<sceSasGetOutputMode>, "__sceSasGetOutputmode"},
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{0xe855bf76, 0, "__sceSasSetOutputmode"},
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{0x07f58c24, 0, "__sceSasGetAllEnvelopeHeights"}, // (int sasCore, int heightAddr) 32-bit heights, 0-0x40000000
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{0xE1CD9561, 0, "__sceSasSetVoicePCM"},
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{0xBD11B7C2, WrapU_U<sceSasGetGrain>, "__sceSasGetGrain"},
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{0xd1e0a01e, WrapU_UI<sceSasSetGrain>, "__sceSasSetGrain"},
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{0xe175ef66, WrapU_U<sceSasGetOutputMode>, "__sceSasGetOutputmode"},
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{0xe855bf76, WrapU_UU<sceSasSetOutputMode>, "__sceSasSetOutputmode"},
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{0x07f58c24, WrapU_UU<sceSasGetAllEnvelopeHeights>, "__sceSasGetAllEnvelopeHeights"}, // (int sasCore, int heightAddr) 32-bit heights, 0-0x40000000
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{0xE1CD9561, WrapV_UIUII<sceSasSetVoicePCM>, "__sceSasSetVoicePCM"},
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};
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void Register_sceSasCore()
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