GPU: Cleanup some feature flags usage.
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4 changed files with 10 additions and 10 deletions
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@ -489,7 +489,7 @@ u32 DrawEngineCommon::NormalizeVertices(u8 *outPtr, u8 *bufPtr, const u8 *inPtr,
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}
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bool DrawEngineCommon::ApplyShaderBlending() {
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if (gstate_c.featureFlags & GPU_SUPPORTS_ANY_FRAMEBUFFER_FETCH) {
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if (gstate_c.Supports(GPU_SUPPORTS_ANY_FRAMEBUFFER_FETCH)) {
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return true;
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}
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