OpenXR - Enable camera movement and stereo in flatscreen mode
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5 changed files with 29 additions and 20 deletions
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@ -1161,8 +1161,7 @@ void GameSettingsScreen::CreateViews() {
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vrSettings->Add(new CheckBox(&g_Config.bEnableVR, vr->T("Virtual reality")));
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CheckBox *vr6DoF = vrSettings->Add(new CheckBox(&g_Config.bEnable6DoF, vr->T("6DoF movement")));
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vr6DoF->SetEnabledPtr(&g_Config.bEnableVR);
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CheckBox *vrStereo = vrSettings->Add(new CheckBox(&g_Config.bEnableStereo, vr->T("Stereoscopic vision (Experimental)")));
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vrStereo->SetEnabledPtr(&g_Config.bEnableVR);
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vrSettings->Add(new CheckBox(&g_Config.bEnableStereo, vr->T("Stereoscopic vision (Experimental)")));
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vrSettings->Add(new ItemHeader(vr->T("VR camera")));
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vrSettings->Add(new PopupSliderChoiceFloat(&g_Config.fCameraDistance, -10.0f, 10.0f, vr->T("Camera distance adjust", "Camera distance adjust"), 1.0f, screenManager(), ""));
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