OpenXR - Enable camera movement and stereo in flatscreen mode

This commit is contained in:
Lubos 2022-11-03 20:00:30 +01:00
parent 074fb47576
commit c6b83dd9d8
5 changed files with 29 additions and 20 deletions

View file

@ -1161,8 +1161,7 @@ void GameSettingsScreen::CreateViews() {
vrSettings->Add(new CheckBox(&g_Config.bEnableVR, vr->T("Virtual reality")));
CheckBox *vr6DoF = vrSettings->Add(new CheckBox(&g_Config.bEnable6DoF, vr->T("6DoF movement")));
vr6DoF->SetEnabledPtr(&g_Config.bEnableVR);
CheckBox *vrStereo = vrSettings->Add(new CheckBox(&g_Config.bEnableStereo, vr->T("Stereoscopic vision (Experimental)")));
vrStereo->SetEnabledPtr(&g_Config.bEnableVR);
vrSettings->Add(new CheckBox(&g_Config.bEnableStereo, vr->T("Stereoscopic vision (Experimental)")));
vrSettings->Add(new ItemHeader(vr->T("VR camera")));
vrSettings->Add(new PopupSliderChoiceFloat(&g_Config.fCameraDistance, -10.0f, 10.0f, vr->T("Camera distance adjust", "Camera distance adjust"), 1.0f, screenManager(), ""));