Prepare for unifying more stuff
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23 changed files with 80 additions and 87 deletions
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@ -352,14 +352,6 @@ void TextureCacheVulkan::StartFrame() {
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computeShaderManager_.BeginFrame();
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}
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void TextureCacheVulkan::EndFrame() {
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computeShaderManager_.EndFrame();
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if (texelsScaledThisFrame_) {
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VERBOSE_LOG(G3D, "Scaled %i texels", texelsScaledThisFrame_);
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}
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}
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void TextureCacheVulkan::UpdateCurrentClut(GEPaletteFormat clutFormat, u32 clutBase, bool clutIndexIsSimple) {
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const u32 clutBaseBytes = clutFormat == GE_CMODE_32BIT_ABGR8888 ? (clutBase * sizeof(u32)) : (clutBase * sizeof(u16));
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// Technically, these extra bytes weren't loaded, but hopefully it was loaded earlier.
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