Prepare for unifying more stuff

This commit is contained in:
Henrik Rydgård 2023-02-25 15:59:35 +01:00
parent e136ad795a
commit c74f5b2189
23 changed files with 80 additions and 87 deletions

View file

@ -352,14 +352,6 @@ void TextureCacheVulkan::StartFrame() {
computeShaderManager_.BeginFrame();
}
void TextureCacheVulkan::EndFrame() {
computeShaderManager_.EndFrame();
if (texelsScaledThisFrame_) {
VERBOSE_LOG(G3D, "Scaled %i texels", texelsScaledThisFrame_);
}
}
void TextureCacheVulkan::UpdateCurrentClut(GEPaletteFormat clutFormat, u32 clutBase, bool clutIndexIsSimple) {
const u32 clutBaseBytes = clutFormat == GE_CMODE_32BIT_ABGR8888 ? (clutBase * sizeof(u32)) : (clutBase * sizeof(u16));
// Technically, these extra bytes weren't loaded, but hopefully it was loaded earlier.