Add an option to ignore gamepads when not focused.
This commit is contained in:
parent
522f9fabd8
commit
cf88c7ff67
6 changed files with 22 additions and 1 deletions
|
@ -369,6 +369,10 @@ void GameSettingsScreen::CreateViews() {
|
|||
controlsSettings->Add(new ItemHeader(ms->T("Controls")));
|
||||
controlsSettings->Add(new Choice(c->T("Control Mapping")))->OnClick.Handle(this, &GameSettingsScreen::OnControlMapping);
|
||||
|
||||
#if defined(USING_WIN_UI)
|
||||
controlsSettings->Add(new CheckBox(&g_Config.bGamepadOnlyFocused, c->T("Ignore gamepads when not focused")));
|
||||
#endif
|
||||
|
||||
#if defined(MOBILE_DEVICE)
|
||||
controlsSettings->Add(new CheckBox(&g_Config.bHapticFeedback, c->T("HapticFeedback", "Haptic Feedback (vibration)")));
|
||||
static const char *tiltTypes[] = { "None (Disabled)", "Analog Stick", "D-PAD", "PSP Action Buttons"};
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue